Yet again

Man Fertility Air

Assistant Shaman of Prax - Zebra Riders, Initiate of Waha

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Created at 2021/09/04 by CaptinDan


Description


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Characteristics
Strength 14 70%
Constitution 19 95%
Size 12 60%
Dexterity 11 55%
Intelligence 13 65%
Power 16 80%
Charisma 15 75%
Attributes
Rune Points (Waha) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 19
Healing Rate 0
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 70%
Earth Earth 40%
Fire/Sky Fire/Sky 20%
Fertility Fertility 75%
Man Man 75%
Rune Spells
Discorporation Magic 1
Shield Magic 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Devotion (Waha) 60%
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Khan) 60%
Loyalty (Shaman) 60%
Reputation 5%
Details
Standard of Living Poor
Income 20 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+0%)
Ride (Zebra) (5) 40%
Communication (+5%)
Orate (10) 40%
Sing (10) 65%
Speak (Spiritspeech) (0) 25%
Manipulation (+5%)

Knowledge (+5%)
Cult Lore (Waha) (0) 20%
Customs (Zebra Tribe) (0) 25%
First Aid (10) 30%
Herd (5) 40%
Lore (Animal) (0) 30%
Lore (Plant) (0) 35%
Peaceful Cut (10) 49%

Magic (+5%)
Meditate (0) 55%
Spirit Combat (20) 90%
Spirit Dance (0) 40%
Spirit Lore (0) 50%
Spirit Travel (0) 50%
Worship (Waha) (0) 25%
Perception (+5%)
Insight (Species) (20) 35%
Ranged (+5%)
Composite Bow (5) 20%

Melee (+5%)
Dagger (15) 30%
Lance (5) 20%
Shield (+5%)
Medium Shield (15) 35%
Stealth (+5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (22) 22%
Drive (Chariot) (5) 5%
Jump (33) 33%
Ride (Horse) (5) 5%
Ride (Zebra) (5) 40%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 40%
Sing (10) 65%
Speak (Spiritspeech) (0) 25%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 15%
Celestial Lore (5) 10%
Cult Lore (Waha) (0) 20%
Customs (Zebra Tribe) (0) 25%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 30%
Game (15) 20%
Herd (5) 40%
Homeland Lore (Local) (30) 35%
Lore (Animal) (0) 30%
Lore (Plant) (0) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 49%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 55%
Prepare Corpse (10) 15%
Spirit Combat (20) 90%
Spirit Dance (0) 40%
Spirit Lore (0) 50%
Spirit Travel (0) 50%
Worship (Waha) (0) 25%
Perception (+5%)
Insight (Species) (20) 35%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 20%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 15%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 10%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (10) 15%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 20%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 20%
Medium Shield (15) 35%
Small Shield (15) 20%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Medium Shield 35% 1D4+1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 7 /7
16-18 L Arm 0 6 /6
13-15 R Arm 0 6 /6
12 Chest 0 8 /8
9-11 Abdomen 0 7 /7
5-8 L Leg 0 7 /7
1-4 R Leg 0 7 /7
Equipment
Equipment
Local herbs & powders
Several small statuettes
Crafted goods worth 25 L
5 L in coin
Loincloth and robe
Appropriate cultural weapons