Mina

Moon Harmony Death

Herder of Lunar Tarsh, Initiate of Foundchild

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Created at 2021/11/25 by Nicole Williamson


Description


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Characteristics
Strength 14 70%
Constitution 11 55%
Size 14 70%
Dexterity 13 65%
Intelligence 16 80%
Power 18 90%
Charisma 12 60%
Attributes
Rune Points (Foundchild) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 13
Healing Rate 2
Magic Points 18
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 25%
Darkness Darkness 45%
Moon Moon 75%
Beast Beast 55%
Death Death 75%
Harmony Harmony 75%
Spirit Spirit 5%
Truth Truth 55%
Rune Spells
Beastmaster Beast 2
Draw Beast Beast 1
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 8
Passions & Reputation
Love (Family) 80%
Loyalty 60%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Reputation 5%
Spirit Magic
Countermagic 0
Details
Standard of Living Poor
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 60%
Communication (+5%)
Dance (10) 20%
Intrigue (5) 15%
Sing (10) 25%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)

Knowledge (+10%)
Animal Lore (5) 25%
Celestial Lore (5) 20%
Cult Lore (Foundchild) (0) 25%
Farm (10) 45%
First Aid (10) 55%
Herd (5) 45%
Lore (Local) (0) 20%
Peaceful Cut (10) 70%

Magic (+10%)
Meditate (0) 30%
Spirit Combat (20) 45%
Worship (Foundchild) (0) 30%
Perception (+10%)
Insight (Species) (20) 55%
Scan (25) 45%
Track (5) 60%
Ranged (+15%)
Composite Bow (5) 60%
Javelin (10) 35%

Melee (+15%)
1H Spear (5) 35%
Broadsword (10) 35%
Dagger (15) 40%
Kopis (10) 35%
Shield (+15%)
Large Shield (15) 45%
Medium Shield (15) 50%
Stealth (+0%)

Agility (+10%)
Boat (5) 15%
Climb (40) 60%
Dodge (26) 36%
Drive (Chariot) (5) 15%
Jump (39) 49%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 15%
Orate (10) 15%
Sing (10) 25%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (50) 55%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 25%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Foundchild) (0) 25%
Customs (Heortling) (0) 0%
Customs (Lunar Provincial) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 45%
First Aid (10) 55%
Game (15) 25%
Herd (5) 45%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Local) (0) 20%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 70%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+10%)
Meditate (0) 30%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Foundchild) (0) 30%
Perception (+10%)
Insight (Species) (20) 55%
Listen (25) 35%
Scan (25) 45%
Search (25) 35%
Track (5) 60%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 60%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 35%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 35%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 35%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 45%
Medium Shield (15) 50%
Small Shield (15) 30%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Medium Shield 50% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 60% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Cultural Weapons
Herd animals worth 120 L
Staff
Herding animal