Eltoral

Fire/Sky Beast Truth

Heavy Cavalry of Sartar, Initiate of Elmal

Enhyl Clan | Colymar Tribe Thumbnail

Created at 2022/02/04 by Adam Betteridge


Description


Add to my Roster Text Notes (0)
Characteristics
Strength 17 85%
Constitution 14 70%
Size 17 85%
Dexterity 15 75%
Intelligence 14 70%
Power 13 65%
Charisma 14 70%
Attributes
Rune Points (Elmal) 3
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 16
Healing Rate 3
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 50%
Earth Earth 20%
Fire/Sky Fire/Sky 70%
Beast Beast 60%
Truth Truth 60%
Rune Spells
Catseye Fire/Sky Beast 1
Command (Horse) 2
Movement
Ground 8
Ground 8
Ground 8
Passions & Reputation
Devotion (Elmal) 80%
Honor 80%
Love (Family) 80%
Loyalty (Enhyl Clan) 70%
Loyalty (Sartar) 70%
Loyalty (Colymar) 70%
Reputation 19%
Spirit Magic
Disruption 1
Farsee 1
Firearrow 2
Fireblade 4
Heal 2
Lantern 1
Protection 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (Horse) (5) 80%
Communication (+5%)
Dance (10) 20%
Orate (10) 30%
Sing (10) 35%
Speak (Firespeach) (0) 15%
Speak (Heortling) (0) 30%
Speak (Tradetalk) (0) 30%
Manipulation (+15%)

Knowledge (+5%)
Animal Lore (5) 20%
Battle (10) 70%
Cult Lore (Elmal) (5) 25%
Farm (10) 35%
First Aid (10) 25%
Herd (5) 45%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Elmal) (5) 45%
Perception (+5%)
Listen (25) 50%
Scan (25) 80%
Ranged (+15%)
Composite Bow (5) 80%
Javelin (10) 35%

Melee (+15%)
1H Spear (5) 80%
Battle Axe (10) 35%
Broadsword (10) 65%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 75%
Stealth (+0%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (30) 35%
Drive (Chariot) (5) 10%
Jump (45) 50%
Ride (Horse) (5) 80%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 30%
Sing (10) 35%
Speak (Firespeach) (0) 15%
Speak (Heortling) (0) 30%
Speak (Tradetalk) (0) 30%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Animal Lore (5) 20%
Battle (10) 70%
Celestial Lore (5) 10%
Cult Lore (Elmal) (5) 25%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 25%
Game (15) 20%
Herd (5) 45%
Homeland Lore (Local) (30) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Worship (Elmal) (5) 45%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 50%
Scan (25) 80%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 80%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 80%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 65%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 75%
Small Shield (15) 30%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 80% 1D6+1+1D6 5
/10
Broadsword 65% 1D8+1+1D6 5
/12
Fist 40% 1D3+1D6 7
/0
Medium Shield 75% 1D4+1D6 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 80% 1D8+1 2 100m

Powers
  • Geas: Never eat meat in Fire season Never use flails or whips.
  • Gift: Communicate With Horses

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 6 /6
16-18 L Arm 6 5 /5
13-15 R Arm 6 5 /5
12 Chest 6 7 /7
9-11 Abdomen 3 6 /6
5-8 L Leg 6 6 /6
1-4 R Leg 6 6 /6
Equipment
Equipment
Heavy scale hauberk (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Short spear
Riding horse Cloud, mare
Round shield
Sleeping roll
Good clothing
20 L in coin
War booty worth 530 L
Broadsword
Dagger
Composite bow
Quiver with 20 arrows