Caracal Decro

Fire/Sky Truth Air

Heavy Infantry of Prax - Agimori, Initiate of Yelmalio

Firespear Clan | Thumbnail

Created at 2022/09/13 by Machiavelli_The_Sly


Description


Add to my Roster Text Notes (0)
Characteristics
Strength 21 105%
Constitution 16 80%
Size 16 80%
Dexterity 11 55%
Intelligence 16 80%
Power 15 75%
Charisma 20 100%
Attributes
Rune Points (Yelmalio) 3
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 17
Healing Rate 3
Magic Points 15
Spirit Damage 1D6+3
SIZ Strike Rank 1
Runes
Air Air 56%
Darkness Darkness 6%
Earth Earth 13%
Fire/Sky Fire/Sky 100%
Moon Moon 23%
Water Water 15%
Spirit Spirit 24%
Truth Truth 97%
Rune Spells
Catseye Fire/Sky Beast 1
Sunbright Fire/Sky 2
Movement
Ground 10
Passions & Reputation
Devotion (Yelmalio) 60%
Hate (Chaos) 60%
Hate (Lunar Empire) 60%
Honor 70%
Honor (White Bull) 60%
Love (Clan) 60%
Love (Family) 60%
Loyalty (Tribe) 60%
Loyalty (White Bull) 60%
Reputation 30%
Spirit Magic
Demoralize 2
Heal 3
Light 1
Repair 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Communication (+10%)
Sing (10) 55%
Speak (Flamespeech) (0) 30%
Manipulation (+15%)

Knowledge (+5%)
Battle (10) 45%
Celestial Lore (5) 25%
Cult Lore (Yelmalio) (0) 20%
First Aid (10) 30%
Peaceful Cut (10) 25%
Plant Lore (5) 20%

Magic (+10%)
Meditate (0) 60%
Spirit Combat (20) 40%
Worship (Yelmalio) (0) 30%
Perception (+5%)
Insight (Species) (20) 50%
Listen (35) 60%
Scan (50) 90%
Track (50) 80%
Ranged (+15%)

Melee (+15%)
1H Axe (10) 63%
1H Spear (30) 95%
2H Spear (15) 70%
Shield (+15%)
Large Shield (25) 65%
Stealth (+0%)
Move Quietly (40) 50%

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (22) 32%
Drive (Chariot) (5) 15%
Jump (33) 43%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 55%
Speak (Heortling) (0) 0%
Speak (Flamespeech) (0) 30%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 45%
Bureacracy (0) 0%
Celestial Lore (5) 25%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Yelmalio) (0) 20%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 30%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+10%)
Meditate (0) 60%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Yelmalio) (0) 30%
Perception (+5%)
Insight (Species) (20) 50%
Listen (35) 60%
Scan (50) 90%
Search (50) 55%
Track (50) 80%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (30) 45%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 63%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (30) 95%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 70%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 30%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (30) 45%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (20) 35%
Whip (5) 20%
Shield (+15%)
Large Shield (25) 65%
Medium Shield (15) 30%
Small Shield (15) 30%
Stealth (+0%)
Hide (40) 40%
Move Quietly (40) 50%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 95% 1D6+1+1D6 6
/10
2H Short Spear 70% 1D8+1+1D6 5
/10
Large Shield 65% 1D6+1D6 7
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 45% 1D10+1D3 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 6 /6
16-18 L Arm 5 5 /5
13-15 R Arm 5 5 /5
12 Chest 5 7 /7
9-11 Abdomen 5 6 /6
5-8 L Leg 5 6 /6
1-4 R Leg 5 6 /6
Equipment
Equipment
History: 560 Lunars
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L