Kaneq

Death Truth Air

Priest of Sartar, Initiate of Humakt

Jonvilla Clan | Malani Tribe Thumbnail

Created at 2022/09/23 by uruK


Description

Sacerdote de Humakt


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Characteristics
Strength 12 60%
Constitution 11 55%
Size 17 85%
Dexterity 10 50%
Intelligence 20 100%
Power 17 85%
Charisma 13 65%
Attributes
Rune Points (Humakt) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 14
Healing Rate 2
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 70%
Darkness Darkness 20%
Fire/Sky Fire/Sky 70%
Water Water 10%
Death Death 85%
Truth Truth 85%
Rune Spells
Shield Magic 1
Sword Trance Death 1
True Weapon (Espada) Death 1
Movement
Ground 8
Passions & Reputation
Hate (Imperio Lunar) 60%
Hate (Trolls) 60%
Honor 60%
Love (Familia) 60%
Love (Family) 70%
Loyalty (Clan) 80%
Loyalty (Temple) 60%
Loyalty (Tribe) 70%
Loyalty (Tribu) 70%
Reputation 22%
Spirit Magic
Bladesharp 0
Heal 0
Strength 0
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+0%)
Ride (Cebra) (5) 10%
Communication (+15%)
Dance (10) 40%
Intimidate (15) 70%
Orate (10) 45%
Sing (10) 65%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)

Knowledge (+15%)
Battle (10) 50%
Cult Lore (Humakt) (0) 70%
Farm (10) 45%
Herd (5) 30%
Manage Household (10) 35%
Read/Write (Heortlinga) (0) 25%

Magic (+10%)
Meditate (0) 25%
Spirit Combat (20) 80%
Worship (Humakt) (0) 80%
Perception (+15%)
Ranged (+15%)
Javelin (10) 35%
Sling (5) 55%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 85%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 75%
Medium Shield (15) 45%
Stealth (-5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (20) 20%
Drive (Chariot) (5) 5%
Jump (30) 30%
Ride (Horse) (5) 5%
Ride (Cebra) (5) 10%
Swim (15) 15%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 40%
Disguise (5) 20%
Fast Talk (5) 20%
Intimidate (15) 70%
Intrigue (5) 20%
Orate (10) 45%
Sing (10) 65%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+15%)
Animal Lore (5) 20%
Battle (10) 50%
Celestial Lore (5) 20%
Cult Lore (Humakt) (0) 70%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 45%
First Aid (10) 25%
Game (15) 30%
Herd (5) 30%
Homeland Lore (Local) (30) 45%
Manage Household (10) 35%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Read/Write (Heortlinga) (0) 25%
Survival (15) 30%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+10%)
Meditate (0) 25%
Prepare Corpse (10) 20%
Spirit Combat (20) 80%
Worship (Humakt) (0) 80%
Perception (+15%)
Insight (Species) (20) 35%
Listen (25) 40%
Scan (25) 40%
Search (25) 40%
Track (5) 20%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 55%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 85%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 75%
Medium Shield (15) 45%
Small Shield (15) 30%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 85% 1D8+1+1D4 6
/12
Dagger 40% 1D4+2+1D4 8
/6
Grapple 40% Special+1D4 8
/0
Large Shield 75% 1D6+1D4 7
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 55% 1D8 3 80m
Thrown Javelin 35% 1D10+1D2 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 5 6 /6
9-11 Abdomen 5 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods