Darsh

Fire/Sky Truth Stasis

Priest of Sun County (Prax), Initiate of Yelmalio

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Created at 2022/11/30 by Egg “EggNoodles” Noodles


Description


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Characteristics
Strength 16 80%
Constitution 11 55%
Size 15 75%
Dexterity 14 70%
Intelligence 19 95%
Power 15 75%
Charisma 8 40%
Attributes
Rune Points (Yelmalio) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 12
Healing Rate 2
Magic Points 15
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 50%
Earth Earth 20%
Fire/Sky Fire/Sky 90%
Harmony Harmony 60%
Stasis Stasis 85%
Truth Truth 85%
Rune Spells
Catseye Fire/Sky Beast 1
Sunbright Fire/Sky 2
Movement
Ground 8
Passions & Reputation
Devotion (Yelmalio) 70%
Devotion (any) 60%
Hate (Chaos) 70%
Hate (Darkness Creatures) 60%
Honor 70%
Love (Family) 70%
Loyalty (Sun County) 60%
Loyalty (Tribe) 70%
Loyalty (Vega Goldbreath) 70%
Reputation 15%
Spirit Magic
Coordination 2
Farsee 1
Lantern 1
Repair 0
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Communication (+0%)
Dance (10) 35%
Orate (10) 30%
Sing (10) 50%
Speak (Flamespeech) (0) 20%
Speak (Praxian) (0) 50%
Speak (New Praxian) (0) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)

Knowledge (+10%)
Celestial Lore (5) 30%
Cult Lore (Yelmalio) (0) 75%
Customs (Sun County) (0) 45%
Farm (10) 50%
Homeland Lore (Sun County) (30) 65%
Manage Household (10) 30%
Peaceful Cut (10) 35%
Read/Write (Praxian) (0) 30%

Magic (+5%)
Meditate (0) 45%
Spirit Combat (20) 40%
Worship (Yelmalio) (0) 80%
Perception (+10%)
Insight (Human) (20) 40%
Ranged (+15%)
Javelin (10) 50%

Melee (+15%)
1H Spear (5) 60%
Pike (15) 40%
Shield (+15%)
Large Shield (15) 70%
Medium Shield (15) 40%
Stealth (+10%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (28) 33%
Drive (Chariot) (5) 10%
Jump (42) 47%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 35%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 30%
Sing (10) 50%
Speak (Heortling) (0) 0%
Speak (Flamespeech) (0) 20%
Speak (Praxian) (0) 50%
Speak (New Praxian) (0) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 30%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Yelmalio) (0) 75%
Customs (Heortling) (0) 0%
Customs (Sun County) (0) 45%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 50%
First Aid (10) 20%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Homeland Lore (Sun County) (30) 65%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 30%
Mineral Lore (5) 15%
Peaceful Cut (10) 35%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Praxian) (0) 30%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 45%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Yelmalio) (0) 80%
Perception (+10%)
Insight (Species) (20) 30%
Insight (Human) (20) 40%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 50%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 60%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 30%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 40%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 70%
Medium Shield (15) 40%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Javelin 60% 1D6+1D4 5
/8
Large Shield 70% 1D6+1D4 6
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 50% 1D10+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 4 /4
16-18 L Arm 4 3 /3
13-15 R Arm 4 3 /3
12 Chest 4 5 /5
9-11 Abdomen 4 4 /4
5-8 L Leg 4 4 /4
1-4 R Leg 4 4 /4
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods