Sir Bent Aflack

Death Truth Air

Warrior Noble of Durulz (Ducks), Initiate of Humakt

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Created at 2023/01/09 by jgood


Description


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Characteristics
Strength 12 60%
Constitution 21 105%
Size 10 50%
Dexterity 15 75%
Intelligence 17 85%
Power 18 90%
Charisma 15 75%
Attributes
Rune Points (Humakt) 3
Damage Bonus 0
DEX Strike Rank 2
Hit Points 22
Healing Rate 0
Magic Points 18
Spirit Damage 1D6+3
SIZ Strike Rank 2
Runes
Air Air 70%
Darkness Darkness 20%
Water Water 40%
Death Death 75%
Truth Truth 75%
Movement
Ground 5
Water 8
Passions & Reputation
Honor 60%
Love (Family) 60%
Loyalty 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 15%
Details
Standard of Living Noble
Income 1200 L
Ransom 10000 L

Skills [Gameplay] [Main]

Agility (+10%)
Boat (25) 40%
Dodge (30) 80%
Jump (45) 65%
Ride (Horse) (5) 30%
Communication (+15%)
Charm (15) 45%
Dance (10) 30%
Intimidate (15) 90%
Intrigue (5) 30%
Orate (10) 45%
Sing (10) 35%
Manipulation (+20%)

Knowledge (+15%)
Battle (10) 60%
Bureacracy (0) 35%
Cult Lore (Humakt) (0) 55%
Customs (Heortling) (0) 35%
Farm (10) 45%
Herd (5) 30%
Homeland Lore (Local) (30) 65%
Read/Write (Old Tarsh) (0) 40%

Magic (+10%)
Meditate (0) 15%
Sense Assassin (0) 30%
Spirit Combat (20) 45%
Worship (Humakt) (0) 30%
Perception (+15%)
Insight (Species) (20) 50%
Ranged (+20%)
Arbalest (10) 65%
Composite Bow (5) 35%
Javelin (10) 40%

Melee (+20%)
1H Spear (5) 70%
Battle Axe (10) 40%
Broadsword (10) 100%
Dagger (15) 45%
Greatsword (5) 60%
Rapier (5) 35%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 85%
Stealth (+10%)

Agility (+10%)
Boat (25) 40%
Climb (40) 50%
Dodge (30) 80%
Drive (Chariot) (5) 15%
Jump (45) 65%
Ride (Horse) (5) 30%
Swim (80) 90%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 45%
Dance (10) 30%
Disguise (5) 20%
Fast Talk (25) 40%
Intimidate (15) 90%
Intrigue (5) 30%
Orate (10) 45%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 65%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+15%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 60%
Bureacracy (0) 35%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Humakt) (0) 55%
Customs (Heortling) (0) 35%
Customs (Heortling) (25) 40%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 45%
First Aid (10) 25%
Game (15) 30%
Herd (5) 30%
Homeland Lore (Local) (30) 65%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Read/Write (Old Tarsh) (0) 40%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 30%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Humakt) (0) 30%
Perception (+15%)
Insight (Species) (20) 50%
Listen (25) 40%
Scan (25) 40%
Search (25) 40%
Track (5) 20%
Ranged (+20%)
Arbalest (10) 65%
Axe, Throwing (10) 30%
Composite Bow (5) 35%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 70%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 40%
Broadsword (10) 100%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 60%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 35%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 85%
Small Shield (15) 35%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 100% 1D8+1 6
/12
Greatsword 60% 2D8 5
/12
Medium Shield 85% 1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Arbalest 65% 3D6+1 2 150m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 8 /8
16-18 L Arm 5 7 /7
13-15 R Arm 5 7 /7
12 Chest 5 9 /9
9-11 Abdomen 5 8 /8
5-8 L Leg 5 8 /8
1-4 R Leg 5 8 /8
Equipment
Equipment