Vendrin

Death Movement Air

Herder of Sartar, Initiate of Orlanth Adventurous

Colymar Clan | Haraborn Tribe Thumbnail

Created at 2023/03/15 by Heretic


Description

Child of Venharl, Thane of Riddlewatch and Vasana, Shaman of Riddlewatch


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Characteristics
Strength 16 80%
Constitution 9 45%
Size 16 80%
Dexterity 12 60%
Intelligence 12 60%
Power 15 75%
Charisma 9 45%
Attributes
Rune Points (Orlanth Adventurous) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 10
Healing Rate 2
Magic Points 15
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 70%
Darkness Darkness 50%
Earth Earth 30%
Water Water 30%
Death Death 75%
Movement Movement 75%
Rune Spells
Dark Walk Darkness Movement 1
Fearless Air 2
Lightning Air 1
Shield Magic 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Devotion (Starbrow) 60%
Hate (Chaos) 60%
Hate (Grazelands) 60%
Hate (Sambari) 60%
Love (Family) 80%
Loyalty (Clan) 60%
Loyalty (Colymar) 60%
Loyalty (Haraborn) 70%
Loyalty (Sartar) 60%
Loyalty (Tribe) 60%
Reputation 23%
Spirit Magic
Bladesharp 2
Detect Enemies 0
Protection 2
Details
Standard of Living Poor
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 50%
Ride (Bison) (5) 20%
Communication (+0%)
Dance (10) 15%
Orate (10) 25%
Sing (10) 30%
Speak (Stormspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+0%)

Knowledge (+0%)
Animal Lore (5) 15%
Farm (10) 40%
First Aid (10) 20%
Herd (5) 55%
Peaceful Cut (10) 40%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Perception (+0%)
Scan (25) 35%
Track (5) 25%
Ranged (+0%)
Composite Bow (5) 70%
Javelin (10) 20%

Melee (+0%)
1H Spear (5) 15%
Battle Axe (10) 20%
Broadsword (10) 70%
Dagger (15) 25%
Shield (+0%)
Large Shield (15) 25%
Medium Shield (15) 50%
Stealth (-5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 50%
Dodge (24) 24%
Drive (Chariot) (5) 5%
Jump (36) 36%
Ride (Horse) (5) 5%
Ride (Bison) (5) 20%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 25%
Sing (10) 30%
Speak (Stormspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 10%
Devise (5) 5%
Play Instrument (5) 5%
Sleight (10) 10%

Knowledge (+0%)
Animal Lore (5) 15%
Battle (10) 10%
Celestial Lore (5) 5%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 40%
First Aid (10) 20%
Game (15) 15%
Herd (5) 55%
Homeland Lore (Local) (30) 30%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 40%
Plant Lore (5) 5%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 35%
Search (25) 25%
Track (5) 25%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 70%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (10) 20%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (5) 5%
Sling (5) 5%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (5) 15%
2H Axe (5) 5%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 15%
Battle Axe (10) 20%
Broadsword (10) 70%
Dagger (15) 25%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 5%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 25%
Medium Shield (15) 50%
Small Shield (15) 15%
Stealth (-5%)
Hide (10) 5%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 70% 1D8+1+1D4 6
/12
Medium Shield 50% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 70% 1D8+1 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Cultural Weapons
Herd animals worth 120 L
Staff
Herding animal (Shadowcat: Toaran)