Turiel

Man Fertility Air

Arquero Egipcio of (Tiers) Apex, Rune Lord of

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Created at 2023/03/20 by SeƱor Dan


Description


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Characteristics
Strength 17 85%
Constitution 14 70%
Size 12 60%
Dexterity 9 45%
Intelligence 17 85%
Power 6 30%
Charisma 13 65%
Attributes
Rune Points () 5
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 14
Healing Rate 3
Magic Points 6
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 60%
Earth Earth 40%
Fire/Sky Fire/Sky 20%
Water Water 10%
Fertility Fertility 75%
Man Man 75%
Movement
Ground 8
Passions & Reputation
Hate (Disfavored) 60%
Honor (Tiersman) 60%
Loyalty (Vendrien'S Well) 60%
Reputation 5%
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+5%)
Drive (Carro) (5) 90%
Swim (0) 20%
Communication (+10%)
Bargain (0) 35%
Manipulation (+15%)

Knowledge (+10%)
Battle (0) 30%
Cult Lore (Orlanth) (5) 30%
Customs ((Tiersman)) (0) 45%
Evaluate (10) 60%
Manage Household (0) 40%

Magic (-5%)
Worship (Orlanth) (5) 55%
Perception (+10%)
Scan (25) 85%
Ranged (+15%)
Composite Bow (5) 80%

Melee (+15%)
1H Axe (0) 25%
1H Mace (0) 25%
1H Spear (0) 30%
2H Spear (15) 50%
Shortsword (10) 55%
Shield (+15%)
Stealth (+10%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (18) 23%
Drive (Chariot) (5) 10%
Drive (Carro) (5) 90%
Jump (27) 32%
Ride (Horse) (5) 10%
Swim (0) 20%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (0) 35%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 20%
Speak (Heortling) (0) 0%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (0) 30%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (5) 30%
Customs (Heortling) (0) 0%
Customs ((Tiersman)) (0) 45%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 60%
Farm (10) 20%
First Aid (10) 20%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (0) 40%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (-5%)
Meditate (0) 0%
Prepare Corpse (10) 5%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 15%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (5) 55%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 85%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 80%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (0) 25%
1H Hammer (10) 25%
1H Mace (0) 25%
1H Spear (0) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 50%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 30%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 55%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 30%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Medium Shield 30% 1D4+1D4 8
/12
Sickle 55% 1D6+1+1D4 8
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 80% 1D8+1 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 10 5 /5
16-18 L Arm 10 4 /4
13-15 R Arm 10 4 /4
12 Chest 10 6 /6
9-11 Abdomen 10 5 /5
5-8 L Leg 10 5 /5
1-4 R Leg 10 5 /5
Equipment
Equipment