Harsson

Air Truth Death

Heavy Cavalry of Prax: Bison Riders, Initiate of Storm Bull

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Created at 2024/03/09 by madoverkill


Description

Harsson is Apprehensive and Organized. They is a Heroic adventurer. (They/Them)


Text Notes (0)
Characteristics
Strength 15 75%
Constitution 16 80%
Size 17 85%
Dexterity 10 50%
Intelligence 11 55%
Power 12 60%
Charisma 8 40%
Attributes
Rune Points (Storm Bull) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 18
Healing Rate 3
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 90%
Earth Earth 40%
Death Death 85%
Truth Truth 85%
Rune Spells
Berserker Death Beast 2
Dismiss Air Elemental Air 1
Impede Chaos Air Death Beast 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 70%
Honor 60%
Love (Family) 60%
Loyalty (Tribe) 60%
Reputation 20%
Spirit Magic
Dispel Magic 1
Fanaticism 1
Protection 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Ride (Bison) (5) 35%
Communication (-5%)
Intimidate (15) 45%
Sing (10) 15%
Speak (Tradetalk) (0) 5%
Manipulation (+0%)

Knowledge (+0%)
Battle (10) 40%
Cult Lore (Storm Bull) (0) 30%
First Aid (10) 20%
Herd (5) 35%
Peaceful Cut (10) 25%
Survival (15) 25%

Magic (+0%)
Meditate (0) 5%
Sense Chaos (0) 65%
Spirit Combat (20) 40%
Worship (Storm Bull) (0) 20%
Perception (+0%)
Listen (25) 35%
Scan (25) 35%
Ranged (+0%)
Javelin (10) 45%

Melee (+0%)
Broadsword (10) 70%
Dagger (15) 70%
Lance (5) 70%
Whip (5) 30%
Shield (+0%)
Large Shield (15) 60%
Medium Shield (15) 25%
Stealth (-10%)

Agility (-5%)
Climb (40) 35%
Dodge (16) 11%
Jump (24) 19%
Ride (Bison) (5) 35%
Swim (15) 10%
Communication (-5%)
Charm (15) 10%
Dance (10) 5%
Intimidate (15) 45%
Orate (10) 5%
Sing (10) 15%
Speak (Praxian) (50) 45%
Speak (Tradetalk) (0) 5%
Manipulation (+0%)
Craft (Arms) (10) 10%
Sleight (10) 10%

Knowledge (+0%)
Animal Lore (5) 5%
Battle (10) 40%
Celestial Lore (5) 5%
Cult Lore (Storm Bull) (0) 30%
Customs (Bison Tribe) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 10%
First Aid (10) 20%
Game (15) 15%
Herd (5) 35%
Homeland Lore (Local) (30) 30%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 25%
Plant Lore (5) 5%
Survival (15) 25%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Chaos (0) 65%
Spirit Combat (20) 40%
Worship (Storm Bull) (0) 20%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 35%
Scan (25) 35%
Search (25) 25%
Track (5) 5%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Crossbows (25) 25%
Javelin (10) 45%
Rock (15) 15%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
2H Mace (10) 10%
2H Spear (15) 15%
Battle Axe (10) 10%
Broadsword (10) 70%
Dagger (15) 70%
Fist (25) 25%
Grapple (25) 25%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 70%
Pike (15) 15%
Quarterstaff (15) 15%
Shortsword (10) 10%
Whip (5) 30%
Shield (+0%)
Large Shield (15) 60%
Medium Shield (15) 25%
Small Shield (15) 15%
Stealth (-10%)
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 70% 1D4+2+1D4 8
/6
Medium Shield 25% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 45% 1D10+1D2 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 7 6 /6
16-18 L Arm 7 5 /5
13-15 R Arm 7 5 /5
12 Chest 7 7 /7
9-11 Abdomen 7 6 /6
5-8 L Leg 7 6 /6
1-4 R Leg 7 6 /6
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Weapons
Riding animal
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coin
War booty worth 2xD100 L