Andrin Andrinson

Disorder Movement Air

Farmer (Fixed) of Sartar, Initiate of Orlanth Thunderous

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Created at 2024/05/08 by CaptainQuirky


Description

Andrin Is a stout Farmer. He is a quiet, serious man


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Characteristics
Strength 16 80%
Constitution 14 70%
Size 14 70%
Dexterity 13 65%
Intelligence 12 60%
Power 13 65%
Charisma 12 60%
Attributes
Rune Points (Orlanth Thunderous) 1
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 15
Healing Rate 3
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 70%
Earth Earth 20%
Fire/Sky Fire/Sky 40%
Disorder Disorder 75%
Movement Movement 75%
Rune Spells
Cloud Clear Air Fire/Sky 1
Summon Air Elemental (any) Air 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Bladesharp 2
Detect Enemies 1
Disruption 1
Protection 2
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 65%
Jump (39) 54%
Ride (Horse) (5) 15%
Communication (+0%)
Dance (10) 25%
Orate (10) 25%
Sing (10) 30%
Speak (Stormspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Craft (Arms) (10) 30%

Knowledge (+0%)
Farm (10) 70%
First Aid (10) 20%
Herd (5) 30%
Lore (Local) (0) 15%
Manage Household (10) 50%

Magic (+5%)
Meditate (0) 30%
Spirit Combat (20) 40%
Worship (Orlanth) (0) 25%
Perception (+0%)
Scan (25) 35%
Ranged (+5%)
Javelin (10) 25%
Sling (5) 45%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Shortsword (10) 40%
Shield (+5%)
Large Shield (15) 55%
Medium Shield (15) 35%
Stealth (+0%)

Agility (+5%)
Boat (5) 10%
Climb (40) 65%
Dodge (26) 31%
Drive (Chariot) (5) 10%
Jump (39) 54%
Ride (Horse) (5) 15%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 25%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 25%
Sing (10) 30%
Speak (Stormspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 30%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+0%)
Animal Lore (5) 5%
Battle (10) 10%
Celestial Lore (5) 5%
Customs (Heortling) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 70%
First Aid (10) 20%
Game (15) 15%
Herd (5) 30%
Homeland Lore (Local) (30) 30%
Lore (Local) (0) 15%
Manage Household (10) 50%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+5%)
Meditate (0) 30%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Worship (Orlanth) (0) 25%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 35%
Search (25) 25%
Track (5) 5%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 45%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 40%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 55%
Medium Shield (15) 35%
Small Shield (15) 20%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 30% 1D4+2+1D4 8
/6
Large Shield 55% 1D6+1D4 7
/16
Shortsword 40% 1D6+1+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 45% 1D8 2 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Foodstuffs and livestock worth 120 L
cultural weapons
sickle
hammer
two draft oxen
composite helm (3 pts. protection)