Seshnegi Rokari Horali Truth

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Author: Zurii_7w7


Rune: Truth

Soldier (Horali): Soldiers are called horali and constitute the “red caste”. They are professional soldiers subject to the commands of talars and zzaburi. Horali may not labor with their hands for profit, except with the permission of their talars. Their job is to defend the countryside, fight wars, and enforce the law of the talars. Horali serve as a standing army, police, guards, rangers, and tax collectors. In Seshnela, soldiers belong to war societies, most of which claim descent from a Martial Beast. The best known are the Lion, Mammoth, Wolf, Snake, Horse, Deer, and Bull. Each war society is divided into Regiments, groups of extended families headed by a captain.


Creation Notes

This is the personal concept I have of a Rokari Horali based on the limited official information available on how to create characters of this type. As a caste, the Horali are subject to the rules of Rightness (https://basicroleplaying.org/topic/16321-piety-and-sorcerers/#comment-259008). Through caste restrictions, the Horali earn Rightness points, which allow them to access caste powers. I believe that since the Rokari society has a strict caste system, using these castes as a foundation for character creation makes much more sense than using a homeland. After all, what truly influences a caste society is the education you receive based on your caste, not the place of your birth.



Statistics

Statistic Dice Max
STR 3d6 21
CON 3d6 21
SIZ 2d6+6 21
DEX 3d6 21
INT 2d6+6 21
POW 3d6 21
CHA 3d6 21

Hit Locations: Humanoids


Movement Value
Ground 8

Passions

Passion Bonus
Loyalty (King) +10%
Loyalty (Talari) +10%
Loyalty (Zzaburi) +10%

Skills

Skill Base Bonus
Speak (Seshnegi) 50 +0%
Speak (Tradetalk) 0 +20%
Spirit Combat 20 +15%
Customs (Seshnegi) 25 +0%
Dance 10 +5%
Sing 10 +10%
Ride 5 +5%
Survival 15 +5%
Battle 10 +25%
1H Axe 10 +15%
1H Spear 5 +15%
Broadsword 10 +15%
1H Mace 15 +15%
Crossbows 25 +15%
Self Bow 5 +15%
2H Spear 15 +15%
Small Shield 15 +15%
Medium Shield 15 +15%
Large Shield 15 +15%