The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Jerlanda White-Leg
Full Character
Stat Block
--- Jerlanda White-Leg --- Runes: Air Man Harmony Type: Player Character Homeland: Sartar Occupation: Crafter Initiate of Cult: Issaries Standard of Living: Free Income: 80 L Ransom: 500 L Description: Year 1561 Your grandparents were born this year. Year 1582 King Tarkalor and his wife the Feathered Horse Queen went to war with the Lunar Empire to aid the Old Tarshites, aided by Praxian and Esrolian mercenaries and volunteers. The Red Emperor personally led the Lunar Army and when the armies met at the Battle of Grizzly Peak, the Lunar Army swept the field with their vastly superior magicians. Both King Tarkalor and his Queen were killed. Of special note, your parents were born by this year. Your grandparent was not present at the Battle of Grizzly Peak. Years 1583-1590 Troublesome trollkin band raids steads. Gain Fear (Trolls). Year 1597 Lunar assassins killed members of the Sartar royal house in the Holy Country, and many got entangled in the cycles of murder and vengeance. Your grandparent died defending a member of the Sartar royal house. Gain Loyalty (Sartar) and +3% Reputation. Gain a +5% bonus to your Orate skill because of your famous ancestor. 1604 is the year of your adventurer’s birth, unless you have chosen to be older or younger. Your adventurer will be 21 in 1625, the year this game is set. Your parent’s history Your parent was a(n) crafter from Sartar. Year 1609 Persistent raiding by the tusk riders rallied their foes, and many lands (Sartar, Tarsh, Trolls) sent their best hunters and warriors to hunt down the raiders. Success was, as usual, questionable. It was a normal year for your parent. Gain +10% in one of a crafter’s occupational skills. Year 1611 The Righteous Wind was a revolt that began in 1606 among the Aldachuri. By 1611, they took up arms against their opponents whom they described as the Moon Storm. Harvar smashed them with Gagarthi thanes and became leader of the Aldachuri. Your parent survived the Righteous Wind Rebellion. Year 1613 Outraged by the Lunar presence and urged on by social unrest, the Sartarites rebelled in strength and temporarily expelled the Lunar army. The Lunars regrouped, and under the leadership of General Fazzur Wideread soundly defeated the rebels. The Red Emperor appointed Fazzur Wideread the Governor-General of Dragon Pass. Your parent was outlawed by the Lunars for 6 years after Starbrow’s Rebellion was defeated. Gain Hate (Lunar Empire) Year 1613 After Starbrow’s Rebellion, the Lunar Governor Fazzur agreed to pardon all of the recent rebels except for one group, who he said were the cause of the entire trouble. These were the Durulz, or wereducks, one of the beastpeople who had been loyal to Sartar. Prince Temertain of Sartar agreed. Peace was made. A proclamation was made that any citizen who delivered the body of a durulz, dead or alive, to certain places would be relieved of one year of the heavy tribute that had been levied by the Lunars. Your parent ignored the Duck Hunt and traded goods and information occasionally with passing Ducks. Gain Duck Lore +10%. Year 1619 The Lunar army invaded northern Hendriking lands and took the city of Karse. King Broyan of the Hendrikings retreated to the fortress temple of Whitewall with his companions and withstood every Lunar attempt to take the city. The Crimson Bat is sent to Dragon Pass to strike fear into any who would rebel against the Emperor. Your parent fought in the Hendriking Campaign and survived. Year 1620 The Lunar army decisively defeated the Malkonwal army in battle and accepted their surrender. The Hendriking king and his companions held out at Whitewall, defeating everything the Lunar army threw against them, including the Crimson Bat. Your parent was killed in battle with a neighboring land. Gain Hate (other Homeland). Your History An adventurer aged 21 in 1625 would have come of age in 1622. Year 1622 The Red Emperor appointed Tatius the Bright as the Lunar governor-general of Dragon Pass, replacing Fazzur Wideread. King Broyan reemerged and his Hendriking tribe rose in rebellion, joined by many volunteers. Hordes of scorpion men emerged from Larnste’s Footprint, serving the Chaos demigoddess called the Queen of Jab. The Great Winter continued until the Battle of the Auroch Hills, when Broyan’s rebel army ambushed and defeated the Lunar army by partially reviving Orlanth and Ernalda. The pro-Lunar queen of Esrolia was overthrown in a coup d’êtat and civil war erupted in that land. You fought in the Battle of the Auroch Hills. You were wounded. Gain Battle +5%. Year 1623 The new Esrolian queen gained a new ally when King Broyan and his ragged army of volunteers arrived and defeated the Grazeland Horse Army (the Feathered Horse Queen was killed soon after by her own bodyguards). The Lunar Army arrived in Esrolia and besieged Queen Samastina and King Broyan in Nochet. In the north, a gigantic swarm of trolls, trollkin, insects, and darkness creatures crossed Dragon Pass en route to the Castle of Lead. You survived the Siege of Nochet. Gain Battle +5%. Year 1624 A new planet (called the Boat Planet) appeared in the Sky, prophesizing doom and change. Harrek the Berserk and his Wolf Pirates arrived in the Holy Country after circumnavigating the world. They allied with Queen Samastina and King Broyan, and routed the Lunar Army at the Battle of Pennel Ford. During the battle, Orlanth was freed from the Underworld and the constellation called Orlanth’s Ring appeared with additional stars and quickly rose to the top of the sky. After the battle, Harrek’s companion Argrath, a Sartarite from New Pavis, traveled with a small group of followers to the border of Sartar and Prax and summoned the Praxian demigod Jaldon Goldentooth to recognize him as the White Bull. That winter, Harrek and Broyan sacked the City of Wonders. That same winter, Humakti killed the Lunar client, King Temertain of Boldhome. A normal year. You fought with great glory at the Battle of Pennel Ford. Gain Honor Passion or Devotion (deity), Battle +10%, and +4% Reputation. You aided Harrek the Berserk in sacking the City of Wonders. You were cursed by guardians of the city and nearly killed by spirits. Gain Spirit Combat +10%. Year 1625 The current year. With the White Bull Society behind him, Argrath liberated Pavis from the Lunar Empire and was proclaimed King of Pavis. Argrath led his Praxian allies to Dragon Pass but was defeated by Lunar sorcery and retreated to Pavis. At the same time, King Broyan was killed by Lunar sorcery. The Lunar Empire gathered thousands of magicians, priests, and nobles to consecrate the new Temple of the Reaching Moon and extend the Lunar Glowline over all of Dragon Pass. A group of Sartarite heroquesters led by Kallyr Starbrow invaded the Lunar ceremony and summoned a True Dragon beneath the temple. The dragon devoured the temple and the attendees; in minutes, most of the military and magical might of the Lunar Empire in the Provinces was annihilated. The True Dragon then rose into the sky, revealing its impossible size - it was several kilometers long. It flew up high into the Middle Air towards the Red Moon. Millions of observers across Genertela witnessed the event; those in Peloria, Ralios, Kralorela, and the far West saw a “dragon-shaped cloud” obscure the Red Moon. Those closer saw and heard far more. Across Dragon Pass, ancient draconic powers and thoughts quiescent since the Empire of Wyrms Friends were awakened. In the Lunar capital of Glamour, the Red Emperor sacrificed much of his magic and power to drive the dragon back. The True Dragon spiraled around Dragon Pass, circled Mount Kero Fin and then returned to the huge crevice it had made where once stood the New Lunar Temple. Kallyr Starbrow marched on Boldhome and proclaimed herself Prince of Sartar. A Lunar Tarsh army led by General Fazzur Wideread indecisively fought the Free Sartar Army. The Lunar Tarsh army retreated after Fazzur learned that King Pharandros (the King of Tarsh and Fazzur’s nephew) had murdered many of Fazzur’s kin and supporters while the mighty general was away campaigning. General Fazzur returned to Dunstop and gathered allies. In Old Tarsh, the Shaker Priestess appointed a new King of Wintertop, rather than allow Fazzur’s son Onjur to become king. During the Liberation of Pavis you were nearly killed in battle. Gain Battle +5% and a distinctive scar on your left leg. Stats: Strength: 16 (80%) Constitution: 14 (70%) Size: 13 (65%) Dexterity: 11 (55%) Intelligence: 15 (75%) Power: 14 (70%) Charisma: 15 (75%) Derived Stats: Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Love (Crafting) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Loyalty (Issares) 60% Devotion (Issares) 60% Reputation 10% Love (Family) 80% **Cults: Issaries - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 30% Air 100% Earth 50% Power Runes: Movement 50% Fertility 50% Harmony 75% Truth 50% Illusion 50% Man 75% Beast 25% Stasis 50% Disorder 25% Death 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 20% Bargain 45% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Tradetalk) 15% **Knowledge (+5%)** Animal Lore 10% Battle 25% Celestial Lore 10% Cult Lore (Issaries) 20% Elder Race Lore (Elves) 10% Evaluate 35% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Lore (Heortling) 20% Lore (Issares) 15% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Heortling) 40% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% Worship (Issaries) 45% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Craft (Leather) 15% Craft (Leather) 15% Craft (Wood) 45% Devise 35% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Insight (Human) 60% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 70% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 30% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 20% Spirit Magic: Heal (2pts) Glamour (1pts) Bladesharp (1pts) Protection (2pts) Glue (2pts) Rune Spells: Lock (1pts) Passage (1pts) Path Watch (2pts) Create Market (3pts) Melee Attacks: Dagger 70% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 35% 1D4+1D4 SR 8 12/12 HP Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Set of tools Crafted goods worth 100 L 20 L in coin Cultural weapon 20cm scar on her right thigh
** Jerlanda White-Leg ** Runes: Air Man Harmony Homeland: Sartar, Occupation: Crafter, Initiate of Cult: Issaries STR: 16, CON: 14, SIZ: 13, DEX: 11, INT: 15, POW: 14, CHA: 15, Derived Stats: Hit Points: 15, Magic Points: 14, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 10%, Love (Family) 80%, Loyalty (Clan) 60%, Love (Crafting) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Loyalty (Issares) 60%, Devotion (Issares) 60%, Cults: Issaries - Initiate - Rune Points: 3 Runes: Air 100%, Earth 50%, Fire/Sky 30%, Stasis 50%, Disorder 25%, Death 50%, Movement 50%, Fertility 50%, Harmony 75%, Truth 50%, Illusion 50%, Man 75%, Beast 25%, Skills: Dagger 70%, Insight (Human) 60%, Bargain 45%, Craft (Wood) 45%, Worship (Issaries) 45%, Manage Household 45%, Spirit Combat 40%, Climb 40%, Read/Write (Heortling) 40%, Medium Shield 35%, Sing 35%, Farm 35%, Homeland Lore (Local) 35%, Evaluate 35% Spirit Magic: Glue (2pts), Heal (2pts), Glamour (1pts), Bladesharp (1pts), Protection (2pts) Rune Spells: Lock (1pts), Passage (1pts), Path Watch (2pts), Create Market (3pts) Attacks: Dagger 70% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 35% 1D4+1D4 SR 8 12/12 HP Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Set of tools, Crafted goods worth 100 L, 20 L in coin, Cultural weapon, 20cm scar on her right thigh,