Rerlikea

Earth Death Disorder

Priest of Old Tarsh, Initiate of Maran Gor

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Author: Marcin Garlicki


Description


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Characteristics
Strength 14 70%
Constitution 22 110%
Size 14 70%
Dexterity 13 65%
Intelligence 16 80%
Power 13 65%
Charisma 10 50%
Attributes
Rune Points (Maran Gor) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 23
Healing Rate 0
Magic Points 13
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 50%
Darkness Darkness 40%
Earth Earth 90%
Death Death 75%
Disorder Disorder 75%
Rune Spells
Blast Earth Earth Death 1
Create Fissure Disorder Earth 1
Shake Earth Earth Disorder 1
Movement
Ground 8
Passions & Reputation
Devotion (Maran Gor) 60%
Devotion (any) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Reputation 15%
Spirit Magic
Bladesharp 3
Speedart 2
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (Boar) (5) 40%
Communication (+0%)
Dance (10) 45%
Intimidate (15) 45%
Orate (10) 20%
Sing (10) 60%
Speak (Earthtongue) (0) 25%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)

Knowledge (+5%)
Cult Lore (Maran Gor) (0) 50%
Farm (10) 30%
Manage Household (10) 25%
Read/Write (Thelayan) (0) 15%
Survival (15) 25%

Magic (+5%)
Meditate (0) 20%
Spirit Combat (20) 40%
Worship (Maran Gor) (0) 65%
Perception (+5%)
Ranged (+10%)
Javelin (10) 30%
Sling (5) 50%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 70%
Broadsword (10) 30%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 85%
Stealth (+5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (26) 31%
Drive (Chariot) (5) 10%
Jump (39) 44%
Ride (Horse) (5) 10%
Ride (Boar) (5) 40%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 45%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 45%
Intrigue (5) 5%
Orate (10) 20%
Sing (10) 60%
Speak (Heortling) (0) 0%
Speak (Earthtongue) (0) 25%
Speak (Tarshite) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Maran Gor) (0) 50%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 30%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Thelayan) (0) 15%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 20%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Maran Gor) (0) 65%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 50%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 70%
Broadsword (10) 30%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 85%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 70% 1D8+2+1D4 7
/8
Medium Shield 85% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 50% 1D8 2 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 8 /8
16-18 L Arm 4 7 /7
13-15 R Arm 4 7 /7
12 Chest 4 9 /9
9-11 Abdomen 4 8 /8
5-8 L Leg 4 8 /8
1-4 R Leg 4 8 /8
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods