Feran Varmandi

Air Man Movement

Light Infantry of Sartar, Initiate of Orlanth Adventurous

Varmandi Clan | Colymar Tribe Thumbnail

Created at 2020/09/14 by Marcin Garlicki


Description


Text Notes (0)
Characteristics
Strength 18 90%
Constitution 10 50%
Size 16 80%
Dexterity 12 60%
Intelligence 18 90%
Power 13 65%
Charisma 14 70%
Attributes
Rune Points (Orlanth Adventurous) 3
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 11
Healing Rate 2
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 90%
Earth Earth 40%
Fire/Sky Fire/Sky 50%
Man Man 75%
Movement Movement 75%
Rune Spells
Lightning Air 1
Shield Magic 1
Wind Warp 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Loyalty (Unit) 60%
Reputation 10%
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Communication (+10%)
Dance (10) 25%
Orate (10) 35%
Sing (10) 80%
Speak (Stormspeech) (0) 45%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)

Knowledge (+10%)
Battle (10) 50%
Farm (10) 40%
First Aid (10) 35%
Herd (5) 25%
Survival (15) 35%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Perception (+10%)
Listen (25) 55%
Scan (25) 80%
Ranged (+15%)
Javelin (10) 35%
Sling (5) 55%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 100%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 95%
Stealth (+5%)
Hide (10) 35%
Move Quietly (10) 25%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (24) 29%
Drive (Chariot) (5) 10%
Jump (36) 41%
Ride (Horse) (5) 10%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 35%
Sing (10) 80%
Speak (Stormspeech) (0) 45%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 50%
Celestial Lore (5) 15%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 35%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Survival (15) 35%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 55%
Scan (25) 80%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 55%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 100%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 95%
Small Shield (15) 30%
Stealth (+5%)
Hide (10) 35%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 100% 1D8+1+1D6 6
/12
Medium Shield 95% 1D4+1D6 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 55% 1D8 3 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 4 /4
16-18 L Arm 3 3 /3
13-15 R Arm 3 3 /3
12 Chest 3 5 /5
9-11 Abdomen 3 4 /4
5-8 L Leg 3 4 /4
1-4 R Leg 3 4 /4
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L