Lonessa Tooth-wind

Earth Disorder Death

Bandit of Old Tarsh, Initiate of Maran Gor

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Created at 2020/09/16 by Marcin Garlicki


Description


Text Notes (0)
Characteristics
Strength 17 85%
Constitution 19 95%
Size 17 85%
Dexterity 15 75%
Intelligence 17 85%
Power 11 55%
Charisma 10 50%
Attributes
Rune Points (Maran Gor) 3
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 21
Healing Rate 0
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Darkness Darkness 30%
Earth Earth 90%
Fire/Sky Fire/Sky 60%
Death Death 75%
Disorder Disorder 75%
Rune Spells
Command 2
Create Fissure Disorder Earth 1
Shake Earth Earth Disorder 1
Movement
Ground 8
Passions & Reputation
Devotion (Maran Gor) 60%
Love (Family) 60%
Loyalty (Band) 60%
Loyalty (Clan) 70%
Loyalty (Family) 60%
Loyalty (Maran Gor Temple) 60%
Loyalty (Shaker Temple) 60%
Reputation 5%
Spirit Magic
Bladesharp 5
Heal 3
Strength 0
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (Boar) (5) 25%
Communication (+5%)
Dance (10) 50%
Intimidate (15) 60%
Sing (10) 25%
Speak (Earthtongue) (0) 15%
Speak (Tradetalk) (0) 15%
Manipulation (+20%)

Knowledge (+10%)
Cult Lore (Maran Gor) (0) 25%
Farm (10) 35%
First Aid (10) 30%
Lore (Animal) (0) 20%
Survival (15) 85%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Maran Gor) (0) 45%
Perception (+10%)
Track (5) 35%
Ranged (+20%)
Axe, Throwing (10) 50%
Javelin (10) 40%

Melee (+20%)
1H Axe (10) 95%
1H Spear (5) 35%
Battle Axe (10) 45%
Broadsword (10) 40%
Dagger (15) 45%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 85%
Stealth (+5%)
Hide (10) 70%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (30) 35%
Drive (Chariot) (5) 10%
Jump (45) 50%
Ride (Horse) (5) 10%
Ride (Boar) (5) 25%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 50%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 60%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 25%
Speak (Earthtongue) (0) 15%
Speak (Tarshite) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 20%
Celestial Lore (5) 15%
Cult Lore (Maran Gor) (0) 25%
Customs (Tarshite) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 35%
First Aid (10) 30%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Lore (Animal) (0) 20%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Survival (15) 85%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Spirit Combat (20) 35%
Worship (Maran Gor) (0) 45%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 35%
Search (25) 35%
Track (5) 35%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 50%
Composite Bow (5) 25%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 95%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 45%
Broadsword (10) 40%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 85%
Small Shield (15) 35%
Stealth (+5%)
Hide (10) 70%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Medium Shield 85% 1D4+1D6 6
/12
Small Axe 95% 1D6+1+1D6 7
/6

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 7 /7
16-18 L Arm 3 6 /6
13-15 R Arm 3 6 /6
12 Chest 3 8 /8
9-11 Abdomen 3 7 /7
5-8 L Leg 3 7 /7
1-4 R Leg 3 7 /7
Equipment
Equipment
Cultural Weapons
Hide or Quilted Skirt (2pts)
Cuirboilli Cuirass (3pts)
Sleeping Roll
Booty worth 1D100 L