कारकस (Carkus)

Truth Man Fire/Sky

Heavy Cavalry of Seshnegi Rokari Talari, Initiate of Gerlant Flamesword

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Created at 2023/12/18 by Zurii_7w7


Description

Rightness: 5 Caste Restrictions: – Not to perform manual labor. - Never to address a foreigner directly. - To dress in the clothes appropriate to one’s caste. - To exhibit bravery, strength, and skill in battle. - Generosity, protection, and assistance to all subordinates. Caste powers: Gerlant’s Gift (4 Rightness): A bladed weapon in the caster’s hand transforms into a Flame Blade. From that moment on, every time the caster draws that blade, it becomes a Flame Blade. If the weapon is destroyed, this condition is lost. The Flame Blade functions exactly like the Fireblade spell but does not require any form of Concentration. Gift of Froalar (1 Rightness): When invoked, until the next sunset, the user sees intentional lies spoken as a black cloud emanating from the liar’s mouth.


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Characteristics
Strength 18 90%
Constitution 14 70%
Size 16 80%
Dexterity 17 85%
Intelligence 18 90%
Power 13 65%
Charisma 13 65%
Attributes
Rune Points (Gerlant Flamesword) 3
Damage Bonus +1D6
DEX Strike Rank 1
Hit Points 15
Healing Rate 3
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 60%
Earth Earth 20%
Fire/Sky Fire/Sky 80%
Water Water 50%
Man Man 85%
Truth Truth 99%
Rune Spells
Find Enemy Magic 1
Heal Wound Magic 1
Summon Ancestor Man 1
Movement
Ground 8
Passions & Reputation
Devotion (Gerlant Falmesword) 60%
Hate (Hrestoli) 70%
Honor 80%
Loyalty (Family) 60%
Loyalty (King) 70%
Loyalty (Talari) 60%
Reputation 10%
Spirit Magic
Bladesharp 2
Fanaticism 1
Protection 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+15%)
Ride (Horse) (5) 90%
Communication (+10%)
Orate (10) 70%
Sing (10) 30%
Manipulation (+25%)

Knowledge (+10%)
Animal Lore (5) 50%
Battle (10) 60%
Cult Lore (Gerlant Flamesword) (5) 55%
First Aid (10) 30%

Magic (+5%)
Meditate (0) 10%
Worship (Gerlant Flamesword) (5) 60%
Perception (+10%)
Insight (Species) (20) 40%
Listen (25) 55%
Scan (25) 55%
Ranged (+25%)
Self Bow (5) 50%

Melee (+25%)
2H Spear (15) 80%
Broadsword (10) 90%
Shield (+25%)
Medium Shield (15) 90%
Stealth (+15%)

Agility (+15%)
Boat (5) 20%
Climb (40) 55%
Dodge (34) 49%
Drive (Chariot) (5) 20%
Jump (51) 66%
Ride (Horse) (5) 90%
Swim (15) 30%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (10) 20%
Orate (10) 70%
Sing (10) 30%
Speak (Seshnegi) (50) 60%
Speak (Tradetalk) (20) 30%
Manipulation (+25%)
Conceal (5) 30%
Craft (Arms) (10) 35%
Devise (5) 30%
Play Instrument (5) 30%
Sleight (10) 35%

Knowledge (+10%)
Animal Lore (5) 50%
Battle (10) 60%
Celestial Lore (5) 15%
Cult Lore (Gerlant Flamesword) (5) 55%
Customs (Seshnegi) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 30%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 25%
Worship (Gerlant Flamesword) (5) 60%
Perception (+10%)
Insight (Species) (20) 40%
Listen (25) 55%
Scan (25) 55%
Search (25) 35%
Track (5) 15%
Ranged (+25%)
Arbalest (10) 35%
Axe, Throwing (10) 35%
Composite Bow (5) 30%
Crossbows (25) 50%
Dagger, Throwing (5) 30%
Elf Bow (5) 30%
Javelin (10) 35%
Pole Lasso (5) 30%
Rock (15) 40%
Self Bow (5) 50%
Sling (5) 30%
Staff Sling (10) 35%
Throwing Dagger (10) 35%
Thrown Axe (10) 35%

Melee (+25%)
1H Axe (10) 35%
1H Hammer (10) 35%
1H Mace (15) 40%
1H Spear (5) 30%
2H Axe (5) 30%
2H Hammer (5) 30%
2H Mace (10) 35%
2H Spear (15) 80%
Battle Axe (10) 35%
Broadsword (10) 90%
Dagger (15) 40%
Fist (25) 50%
Grapple (25) 50%
Greatsword (5) 30%
Kick (15) 40%
Kopis (10) 35%
Lance (5) 30%
Pike (15) 40%
Quarterstaff (15) 40%
Rapier (5) 30%
Shortsword (10) 35%
Whip (5) 30%
Shield (+25%)
Large Shield (15) 40%
Medium Shield (15) 90%
Small Shield (15) 40%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 90% 1D8+1+1D6 4
/12
Medium Shield 90% 1D4+1D6 5
/12

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 5 /5
16-18 L Arm 5 4 /4
13-15 R Arm 5 4 /4
12 Chest 5 6 /6
9-11 Abdomen 5 5 /5
5-8 L Leg 5 5 /5
1-4 R Leg 5 5 /5
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Weapons
Riding animal
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coin
War booty worth 2xD100 L