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--- NPC --- Runes: Man Harmony Water Type: Player Character Homeland: Pelanda: Darsen Occupation: Fisher Initiate of Cult: Dormal the Sailor Standard of Living: Poor Income: 60 L Ransom: 200 L Description: NPC is Scruffy and Audacious. He is a Common adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 10 (50%) Size: 13 (65%) Dexterity: 10 (50%) Intelligence: 11 (55%) Power: 11 (55%) Charisma: 11 (55%) Derived Stats: Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Love (Sea) 60% Reputation 5% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% Loyalty (Deneskerva) 60% **Cults: Dormal the Sailor - Initiate - Rune Points: 1 Elemental Runes: Air 20% Earth 10% Water 60% Power Runes: Man 75% Harmony 75% Condition Runes: Skills: **Agility (+0%)** Boat 70% Climb 50% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 85% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 20% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (New Pelorian) 50% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Dormal the Sailor) 20% Cult Lore (Earth Goddess) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Naverian) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 20% First Aid 20% Game 15% Herd 5% Homeland Lore (Karasal) 30% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (River) 30% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 5% Streetwise 5% Survival 20% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 10% Sorcery (Spell) 0% Spirit Combat 20% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 10% Worship (Dormal the Sailor) 45% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Craft (Woodworking) 35% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 45% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 15% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 20% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 15% Crossbows 25% Dagger, Throwing 5% Elf Bow 15% Javelin 10% Pole Lasso 5% Rock 15% Self Bow 25% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 25% Medium Shield 15% Small Shield 25% Spirit Magic: Vigor (2pts) Repair (2pts) Rune Spells: Float (1pts) Melee Attacks: Fist 25% 1D3 SR 9 0/0 HP Small Shield 25% 1D3 SR 8 8/8 HP Ranged Attacks: Self Bow 25% 1D6+1 SR 3 5/5 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** NPC ** Runes: Man Harmony Water Homeland: Pelanda: Darsen, Occupation: Fisher, Initiate of Cult: Dormal the Sailor STR: 11, CON: 10, SIZ: 13, DEX: 10, INT: 11, POW: 11, CHA: 11, Derived Stats: Damage Bonus: 0, Hit Points: 11, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Deneskerva) 60%, Love (Sea) 60%, Reputation 5%, Love (Family) 60%, Cults: Dormal the Sailor - Initiate - Rune Points: 1 Runes: Air 20%, Earth 10%, Water 60%, Harmony 75%, Man 75%, Skills: Swim 85%, Boat 70%, Speak (New Pelorian) 50%, Climb 50%, Worship (Dormal the Sailor) 45%, Scan 45%, Craft (Woodworking) 35%, Homeland Lore (Karasal) 30%, Homeland Lore (Local) 30%, Jump 30%, Lore (River) 30%, Small Shield 25%, Self Bow 25%, Search 25% Spirit Magic: Vigor (2pts), Repair (2pts) Rune Spells: Float (1pts) Attacks: Fist 25% 1D3 SR 9 0/0 HP Small Shield 25% 1D3 SR 8 8/8 HP Self Bow 25% 1D6+1 SR 3 5/5 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,