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--- NPC --- Runes: Fertility Illusion Earth Type: Player Character Homeland: Centaur Occupation: Light Cavalry Initiate of Cult: Ernalda Standard of Living: Free Income: 60 L Ransom: 500 L Description: NPC is Ashamed and Willing. She is a Heroic adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 17 (85%) Size: 28 (140%) Dexterity: 19 (95%) Intelligence: 17 (85%) Power: 12 (60%) Charisma: 13 (65%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 0 SIZ Strike Rank: 0 Damage Bonus: +2D6 Hit Points: 22 Healing Rate: 3 Magic Points: 12 Movement: Ground: 12 Passions & Reputations: Reputation 14% Loyalty (Unit) 60% Devotion (Ernalda) 60% **Cults: Ernalda - Initiate - Rune Points: 3 Elemental Runes: Earth 80% Darkness 40% Power Runes: Fertility 85% Beast 10% Illusion 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 33% Drive (Chariot) 0% Jump 62% Ride (Horse) 0% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 35% Dance 65% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 65% Speak (Beastspeech) 60% Speak (Heortling) 0% **Knowledge (+10%)** Alchemy 0% Animal Lore 25% Battle 60% Bureacracy 0% Celestial Lore 15% Cult Lore (Ernalda) 40% Cult Lore (Orlanth) 0% Customs (Beast Men) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 45% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Centaur) 35% Lore (Local) 0% Lore (Plant) 25% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 25% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Ernalda) 20% Worship (Orlanth) 0% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 60% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 45% Battle Axe 30% Broadsword 90% Dagger 35% Fist 45% Grapple 45% Greatsword 25% Hoof 45% Kick 35% Kopis 30% Lance 95% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 75% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 95% Small Shield 35% Spirit Magic: Second Sight (3pts) Befuddle (2pts) Strength (2pts) Rune Spells: Bless Champion (2pts) Heal Body (3pts) Absorption (1pts) Melee Attacks: Lance 95% 1D10+1+2D6 SR 0 10/10 HP Medium Shield 95% 1D4+2D6 SR 3 12/12 HP Ranged Attacks: Composite Bow 75% 1D8+1 SR 0 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 8/8 HP (17-18) - L Arm Armor: 5 7/7 HP (15-16) - R Arm Armor: 5 7/7 HP (13-14) - Chest Armor: 5 9/9 HP (11-12) - L Foreleg Armor: 5 7/7 HP (9-10) - R Foreleg Armor: 5 7/7 HP (7-8) - Forequarters Armor: 5 9/9 HP (5-6) - Hindquarters Armor: 5 9/9 HP (3-4) - L Hind Leg Armor: 5 7/7 HP (1-2) - R Hind Leg Armor: 5 7/7 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** NPC ** Runes: Fertility Illusion Earth Homeland: Centaur, Occupation: Light Cavalry, Initiate of Cult: Ernalda STR: 15, CON: 17, SIZ: 28, DEX: 19, INT: 17, POW: 12, CHA: 13, Derived Stats: Damage Bonus: +2D6, Hit Points: 22, Magic Points: 12, Movement- Ground: 12, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 Passions: Reputation 14%, Loyalty (Unit) 60%, Devotion (Ernalda) 60%, Cults: Ernalda - Initiate - Rune Points: 3 Runes: Darkness 40%, Earth 80%, Fertility 85%, Illusion 85%, Beast 10%, Skills: Lance 95%, Medium Shield 95%, Broadsword 90%, Composite Bow 75%, Dance 65%, Sing 65%, Jump 62%, Speak (Beastspeech) 60%, Play Instrument 60%, Battle 60%, First Aid 45%, Crossbows 45%, Hoof 45%, Fist 45% Spirit Magic: Second Sight (3pts), Befuddle (2pts), Strength (2pts) Rune Spells: Heal Body (3pts), Absorption (1pts), Bless Champion (2pts) Attacks: Lance 95% 1D10+1+2D6 SR 0 10/10 HP Medium Shield 95% 1D4+2D6 SR 3 12/12 HP Composite Bow 75% 1D8+1 SR 0 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 8/8 HP (17-18) - L Arm Armor: 5 7/7 HP (15-16) - R Arm Armor: 5 7/7 HP (13-14) - Chest Armor: 5 9/9 HP (11-12) - L Foreleg Armor: 5 7/7 HP (9-10) - R Foreleg Armor: 5 7/7 HP (7-8) - Forequarters Armor: 5 9/9 HP (5-6) - Hindquarters Armor: 5 9/9 HP (3-4) - L Hind Leg Armor: 5 7/7 HP (1-2) - R Hind Leg Armor: 5 7/7 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,