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NPC_3
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--- NPC_3 --- Runes: Man Death Fire/Sky Type: Player Character Homeland: Lunar Tarsh Occupation: Priest Initiate of Cult: Crimson Bat Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: NPC is Thoughtless and Cowardly. She is a Heroic adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 12 (60%) Size: 13 (65%) Dexterity: 12 (60%) Intelligence: 16 (80%) Power: 12 (60%) Charisma: 13 (65%) Derived Stats: Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 24% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% **Cults: Crimson Bat - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 80% Moon 10% Earth 40% Power Runes: Man 85% Death 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 75% Dodge 24% Drive (Chariot) 5% Jump 46% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 30% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 25% Sing 70% Speak (Heortling) 0% Speak (New Pelorian) 55% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Crimson Bat) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 35% Evaluate 15% Farm 50% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 50% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Crimson Bat) 10% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 35% 2H Hammer 10% 2H Mace 15% 2H Spear 35% Battle Axe 15% Broadsword 15% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 25% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Arbalest (Mounted On Crimson Bat) 30% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 45% Medium Shield 30% Small Shield 20% Spirit Magic: Befuddle (2pts) Visibility (2pts) Rune Spells: Shield (1pts) Divination (1pts) Dismiss Moon Elemental (1pts) Melee Attacks: Long Spear 35% 1D10+1+1D4 SR 5 10/10 HP Large Shield 45% 1D6+1D4 SR 8 16/16 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** NPC_3 ** Runes: Man Death Fire/Sky Homeland: Lunar Tarsh, Occupation: Priest, Initiate of Cult: Crimson Bat STR: 13, CON: 12, SIZ: 13, DEX: 12, INT: 16, POW: 12, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 24%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Cults: Crimson Bat - Initiate - Rune Points: 3 Runes: Fire/Sky 80%, Moon 10%, Earth 40%, Man 85%, Death 85%, Skills: Climb 75%, Sing 70%, Speak (New Pelorian) 55%, Farm 50%, Meditate 50%, Jump 46%, Large Shield 45%, Homeland Lore (Local) 45%, Elder Race Lore (Elves) 35%, 2H Axe 35%, Spirit Combat 35%, 2H Spear 35%, Grapple 30%, Search 30% Spirit Magic: Befuddle (2pts), Visibility (2pts) Rune Spells: Shield (1pts), Divination (1pts), Dismiss Moon Elemental (1pts) Attacks: Long Spear 35% 1D10+1+1D4 SR 5 10/10 HP Large Shield 45% 1D6+1D4 SR 8 16/16 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,