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Brondaral, son of Gordangar
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Stat Block
--- Brondaral, son of Gordangar --- Runes: Air Truth Movement Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Orlanth Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 18 (90%) Constitution: 13 (65%) Size: 15 (75%) Dexterity: 11 (55%) Intelligence: 14 (70%) Power: 17 (85%) Charisma: 19 (95%) Derived Stats: Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+3 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Loyalty (Starheart) 60% Devotion (Orlanth) 62% Loyalty (Haraborn) 60% Honor 60% Reputation 33% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Water 60% Air 80% Power Runes: Stasis 25% Man 51% Truth 75% Harmony 50% Illusion 25% Beast 50% Disorder 50% Movement 75% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 77% Dodge 42% Drive (Chariot) 15% Jump 43% Ride (Horse) 15% Ride (Deer) 20% Swim 25% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 36% Dance 30% Disguise 20% Fast Talk 20% Intimidate 34% Intrigue 20% Orate 58% Sing 55% Speak (Heortling) 60% Speak (Storm Speak) 55% Speak (Stormspeech) 35% Speak (Trade Talk) 30% Speak (Tradetalk) 25% **Knowledge (+10%)** Animal Lore 15% Battle 59% Celestial Lore 15% Cult Lore (Orlanth) 28% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 35% Game 25% Herd 25% Homeland Lore (Local) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+15%)** Meditate 20% Prepare Corpse 25% Spirit Combat 50% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 55% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 65% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 50% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 65% Medium Shield 45% Small Shield 30% Spirit Magic: Heal (1pts) Mobility (1pts) Protection (2pts) Rune Spells: Flight (1pts) Shield (1pts) Wind Words (1pts) Melee Attacks: Broadsword 65% 1D8+1+1D6 SR 6 12/12 HP Large Shield 65% 1D6+1D6 SR 7 16/16 HP 1H Short Spear 55% 1D6+1+1D6 SR 6 10/10 HP Ranged Attacks: Thrown Javelin 50% 1D10+1D3 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Brondaral, son of Gordangar ** Runes: Air Truth Movement Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Orlanth STR: 18, CON: 13, SIZ: 15, DEX: 11, INT: 14, POW: 17, CHA: 19, Derived Stats: Magic Points: 17, Damage Bonus: +1D6, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Starheart) 60%, Devotion (Orlanth) 62%, Loyalty (Haraborn) 60%, Honor 60%, Reputation 33%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Air 80%, Earth 40%, Water 60%, Movement 75%, Stasis 25%, Man 51%, Truth 75%, Harmony 50%, Illusion 25%, Beast 50%, Disorder 50%, Skills: Climb 77%, Broadsword 65%, Large Shield 65%, Speak (Heortling) 60%, Battle 59%, Orate 58%, 1H Spear 55%, Speak (Storm Speak) 55%, Sing 55%, Spirit Combat 50%, Javelin 50%, Scan 45%, Medium Shield 45%, Listen 45% Spirit Magic: Mobility (1pts), Protection (2pts), Heal (1pts) Rune Spells: Flight (1pts), Shield (1pts), Wind Words (1pts) Attacks: Large Shield 65% 1D6+1D6 SR 7 16/16 HP 1H Short Spear 55% 1D6+1+1D6 SR 6 10/10 HP Broadsword 65% 1D8+1+1D6 SR 6 12/12 HP Thrown Javelin 50% 1D10+1D3 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,