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NPC_6
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--- NPC_6 --- Runes: Disorder Movement Air Type: Player Character Homeland: Pelanda: Carmania (Karmanoi) Occupation: Heavy Cavalry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: NPC is Dynamic and Unsystematic. He is a Common adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 13 (65%) Size: 14 (70%) Dexterity: 10 (50%) Intelligence: 12 (60%) Power: 13 (65%) Charisma: 8 (40%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 10% Hate (Chaos) 60% Loyalty (Leader) 60% Loyalty (Chapter) 60% Devotion (Yanafal Tarnils) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Elemental Runes: Air 60% Darkness 20% Power Runes: Movement 75% Disorder 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 15% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 5% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 25% Sing 55% Speak (Carmanian) 45% Speak (Heortling) 0% Speak (New Pelorian) 15% Speak (Stormspeech) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 50% Bureacracy 0% Celestial Lore 5% Cult Lore (Idovanus) 15% Cult Lore (Orlanth) 15% Customs (Carmanian) 25% Customs (Heortling) 0% Customs (Lunar Way) 10% Elder Race Lore (Elves) 5% Evaluate 25% Farm 10% First Aid 20% Game 25% Herd 5% Homeland Lore (Carmania) 30% Homeland Lore (Local) 30% Library Use 15% Lore (Local) 0% Manage Household 20% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Carmanian) 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Streetwise 10% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 25% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 50% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 20% Dagger 35% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 45% Dagger, Throwing 5% Elf Bow 5% Javelin 10% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 30% Small Shield 15% Spirit Magic: Demoralize (2pts) Disruption (1pts) Rune Spells: Summon Elemental (1pts) Melee Attacks: Medium Shield 30% 1D4+1D4 SR 8 12/12 HP 1H Short Spear 50% 1D6+1+1D4 SR 7 10/10 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** NPC_6 ** Runes: Disorder Movement Air Homeland: Pelanda: Carmania (Karmanoi), Occupation: Heavy Cavalry, Initiate of Cult: Orlanth Adventurous STR: 12, CON: 13, SIZ: 14, DEX: 10, INT: 12, POW: 13, CHA: 8, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Honor 60%, Reputation 10%, Hate (Chaos) 60%, Loyalty (Leader) 60%, Loyalty (Chapter) 60%, Devotion (Yanafal Tarnils) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Runes: Air 60%, Darkness 20%, Disorder 75%, Movement 75%, Skills: Sing 55%, 1H Spear 50%, Battle 50%, Climb 50%, Speak (Carmanian) 45%, Crossbows 45%, Dagger 35%, Scan 35%, Listen 35%, Jump 30%, Homeland Lore (Carmania) 30%, Medium Shield 30%, Homeland Lore (Local) 30%, Spirit Combat 25% Spirit Magic: Demoralize (2pts), Disruption (1pts) Rune Spells: Summon Elemental (1pts) Attacks: Medium Shield 30% 1D4+1D4 SR 8 12/12 HP 1H Short Spear 50% 1D6+1+1D4 SR 7 10/10 HP Light Crossbow 45% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,