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Gill, o Luxita
Full Character
Stat Block
--- Gill, o Luxita --- Type: Spirit Description: The central figure is a muscular humanoid with a unique split appearance. One side of the body, including the arm, torso, and part of the face, is red-toned, while the other side is blue-toned. The hair is long, wavy, and golden. The figure wears a simple white loincloth. It has large white angel wings. The red arm is extended, and the blue arm is raised, with blue energy emanating from the hand. The figure is floating in the air. The expression on the face is a neutral, slightly stern look. Stats: Strength: 12 (60%) Constitution: 10 (50%) Size: 15 (75%) Dexterity: 16 (80%) Intelligence: 16 (80%) Power: 8 (40%) Charisma: 10 (50%) Derived Stats: Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 1 Movement: Ground: 8 Air: 8 Passions & Reputations: Reputation 5% Elemental Runes: Power Runes: Condition Runes: Skills: Light Blast 999% Fly 90% Scan 90% Dodge 75% 2h Spear 75% Powers: Light blast: The light blast is a beam from the Luxite’s eyes that does 1d6 damage directly to the target’s general hit points if the target POW is overcome. Armor does not protect against the light blast Melee Attacks: 2h Spear 75% 1d8+1d4+1+1D4 SR 3 25/25 HP Ranged Attacks: Light Blast 999% 1d6 SR 1 5/5 HP Rng 50 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Loincloth
** Gill, o Luxita ** STR: 12, CON: 10, SIZ: 15, DEX: 16, INT: 16, POW: 8, CHA: 10, Derived Stats: Hit Points: 11, Magic Points: 8, Damage Bonus: +1D4, Movement- Ground: 8, Air: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 5%, Runes: Skills: Light Blast 999%, Fly 90%, Scan 90%, Dodge 75%, 2h Spear 75% Powers: Light blast: The light blast is a beam from the Luxite’s eyes that does 1d6 damage directly to the target’s general hit points if the target POW is overcome. Armor does not protect against the light blast Attacks: 2h Spear 75% 1d8+1d4+1+1D4 SR 3 25/25 HP Light Blast 999% 1d6 SR 1 5/5 HP Rng 50 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Loincloth,