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NPC_2
Full Character
Stat Block
--- NPC_2 --- Runes: Air Truth Darkness Type: Player Character Homeland: Sartar Occupation: Light Cavalry Initiate of Cult: Valind Standard of Living: Free Income: 60 L Ransom: 500 L Description: NPC is Modest and Flustered. He is a Heroic adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 7 (35%) Size: 15 (75%) Dexterity: 12 (60%) Intelligence: 15 (75%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: Damage Bonus: 0 Hit Points: 8 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 16% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Valind - Initiate - Rune Points: 3 Elemental Runes: Air 90% Moon 40% Darkness 80% Power Runes: Truth 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Stormspeech) 15% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Valind) 20% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 85% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Valind) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 50% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 55% Broadsword 30% Dagger 80% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 75% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 80% Medium Shield 35% Small Shield 20% Spirit Magic: Mobility (1pts) Bladesharp (6pts) Dispel Magic (1pts) Shimmer (2pts) Rune Spells: Snow (1pts) Cloud Call (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Dagger 80% 1D4+2 SR 8 6/6 HP Large Shield 80% 1D6 SR 7 16/16 HP Ranged Attacks: Thrown Javelin 75% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 3/3 HP (16-18) - L Arm Armor: 5 2/2 HP (13-15) - R Arm Armor: 5 2/2 HP (12) - Chest Armor: 5 4/4 HP (9-11) - Abdomen Armor: 5 3/3 HP (5-8) - L Leg Armor: 5 3/3 HP (1-4) - R Leg Armor: 5 3/3 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** NPC_2 ** Runes: Air Truth Darkness Homeland: Sartar, Occupation: Light Cavalry, Initiate of Cult: Valind STR: 9, CON: 7, SIZ: 15, DEX: 12, INT: 15, POW: 12, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 8, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 Passions: Honor 60%, Reputation 16%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Valind - Initiate - Rune Points: 3 Runes: Darkness 80%, Air 90%, Moon 40%, Truth 85%, Skills: Survival 85%, Large Shield 80%, Dagger 80%, Javelin 75%, Battle 55%, Battle Axe 55%, Climb 50%, Listen 50%, Scan 50%, Jump 36%, Homeland Lore (Local) 35%, Spirit Combat 35%, Farm 35%, Medium Shield 35% Spirit Magic: Shimmer (2pts), Mobility (1pts), Bladesharp (6pts), Dispel Magic (1pts) Rune Spells: Snow (1pts), Cloud Call (1pts), Dismiss Air Elemental (1pts) Attacks: Dagger 80% 1D4+2 SR 8 6/6 HP Large Shield 80% 1D6 SR 7 16/16 HP Thrown Javelin 75% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 3/3 HP (16-18) - L Arm Armor: 5 2/2 HP (13-15) - R Arm Armor: 5 2/2 HP (12) - Chest Armor: 5 4/4 HP (9-11) - Abdomen Armor: 5 3/3 HP (5-8) - L Leg Armor: 5 3/3 HP (1-4) - R Leg Armor: 5 3/3 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,