The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Lakrond
Full Character
Stat Block
--- Lakrond --- Runes: Death Truth Air Type: Player Character Homeland: Old Tarsh Occupation: Light Cavalry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 20 (100%) Constitution: 19 (95%) Size: 15 (75%) Dexterity: 9 (45%) Intelligence: 15 (75%) Power: 15 (75%) Charisma: 17 (85%) Derived Stats: Damage Bonus: +1D6 Hit Points: 20 Healing Rate: 0 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Fear (Lunar Empire) 60% Honor 70% Reputation 10% Hate (Chaos) 60% Loyalty (Clan) 60% Loyalty (Family) 60% Loyalty (Shaker Temple) 60% Love (Old Tarsh Royalty) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Air 65% Moon 5% Earth 50% Water 5% Fire/Sky 20% Power Runes: Harmony 50% Disorder 50% Death 85% Truth 80% Illusion 20% Movement 60% Beast 50% Fertility 15% Man 50% Stasis 40% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 23% Drive (Chariot) 10% Jump 32% Ride (Horse) 10% Ride (Horse) 50% Swim 30% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 40% Intrigue 15% Orate 20% Sing 40% Speak (Heortling) 0% Speak (Tarshite) 60% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 20% Cult Lore 15% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 35% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 30% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 70% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 60% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 60% Broadsword 85% Dagger 70% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 40% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 40% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 85% Medium Shield 40% Small Shield 25% Spirit Magic: Protection (2pts) Heal (2pts) Strength (2pts) Bladesharp (2pts) Rune Spells: True Weapon (1pts) Turn Undead (1pts) Sword Trance (1pts) Melee Attacks: Kopis 20% 1D8+1+1D6 SR 6 12/12 HP Rapier 15% 1D6+1+1D6 SR 7 8/8 HP Broadsword 85% 1D8+1+1D6 SR 6 12/12 HP Large Shield 85% 1D6+1D6 SR 7 16/16 HP Ranged Attacks: Composite Bow 40% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 7/7 HP (16-18) - L Arm Armor: 3 6/6 HP (13-15) - R Arm Armor: 3 6/6 HP (12) - Chest Armor: 3 8/8 HP (9-11) - Abdomen Armor: 3 7/7 HP (5-8) - L Leg Armor: 3 7/7 HP (1-4) - R Leg Armor: 3 7/7 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Lakrond ** Runes: Death Truth Air Homeland: Old Tarsh, Occupation: Light Cavalry, Initiate of Cult: Humakt STR: 20, CON: 19, SIZ: 15, DEX: 9, INT: 15, POW: 15, CHA: 17, Derived Stats: Damage Bonus: +1D6, Hit Points: 20, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Passions: Love (Family) 60%, Fear (Lunar Empire) 60%, Honor 70%, Reputation 10%, Hate (Chaos) 60%, Loyalty (Clan) 60%, Loyalty (Family) 60%, Loyalty (Shaker Temple) 60%, Love (Old Tarsh Royalty) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Air 65%, Moon 5%, Earth 50%, Water 5%, Fire/Sky 20%, Death 85%, Truth 80%, Illusion 20%, Movement 60%, Beast 50%, Fertility 15%, Man 50%, Stasis 40%, Harmony 50%, Disorder 50%, Skills: Broadsword 85%, Large Shield 85%, Spirit Combat 70%, Dagger 70%, Speak (Tarshite) 60%, Worship (Humakt) 60%, Battle Axe 60%, Climb 55%, Ride (Horse) 50%, Scan 50%, Battle 45%, Sing 40%, Farm 40%, Intimidate 40% Spirit Magic: Protection (2pts), Heal (2pts), Strength (2pts), Bladesharp (2pts) Rune Spells: True Weapon (1pts), Turn Undead (1pts), Sword Trance (1pts) Attacks: Kopis 20% 1D8+1+1D6 SR 6 12/12 HP Rapier 15% 1D6+1+1D6 SR 7 8/8 HP Broadsword 85% 1D8+1+1D6 SR 6 12/12 HP Large Shield 85% 1D6+1D6 SR 7 16/16 HP Composite Bow 40% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 7/7 HP (16-18) - L Arm Armor: 3 6/6 HP (13-15) - R Arm Armor: 3 6/6 HP (12) - Chest Armor: 3 8/8 HP (9-11) - Abdomen Armor: 3 7/7 HP (5-8) - L Leg Armor: 3 7/7 HP (1-4) - R Leg Armor: 3 7/7 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,