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asd
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--- asd --- Runes: Man Fertility Air Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: asd Stats: Strength: 12 (60%) Constitution: 12 (60%) Size: 14 (70%) Dexterity: 11 (55%) Intelligence: 14 (70%) Power: 12 (60%) Charisma: 11 (55%) Derived Stats: Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Storm Bull) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Fire/Sky 20% Air 70% Power Runes: Man 75% Stasis 50% Disorder 50% Illusion 50% Beast 25% Death 25% Truth 50% Harmony 50% Movement 50% Fertility 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Ride (Horse) 10% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 60% Intrigue 5% Orate 10% Sing 40% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 20% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 30% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 65% Scan 50% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 45% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 55% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 75% Pole Lasso 10% Rock 20% Self Bow 10% Sling 25% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 85% Small Shield 20% Spirit Magic: Demoralize (0pts) Fanaticism (0pts) Rune Spells: Berserker (2pts) Face Chaos (1pts) Impede Chaos (1pts) Summon Air Elemental (1pts) Melee Attacks: Medium Shield 85% 1D4+1D4 SR 8 12/12 HP Broadsword 55% 1D8+1+1D4 SR 7 12/12 HP Ranged Attacks: Sling 25% 1D8 SR 3 80/80 HP Rng 80 Thrown Javelin 75% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** asd ** Runes: Man Fertility Air Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Storm Bull STR: 12, CON: 12, SIZ: 14, DEX: 11, INT: 14, POW: 12, CHA: 11, Derived Stats: Hit Points: 13, Magic Points: 12, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Tribe) 60%, Devotion (Storm Bull) 60%, Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Earth 40%, Fire/Sky 20%, Air 70%, Truth 50%, Harmony 50%, Movement 50%, Fertility 75%, Death 25%, Stasis 50%, Disorder 50%, Illusion 50%, Man 75%, Beast 25%, Skills: Medium Shield 85%, Javelin 75%, Listen 65%, Intimidate 60%, Broadsword 55%, Speak (Heortling) 50%, Scan 50%, 1H Spear 45%, Battle 45%, Climb 40%, Sing 40%, Homeland Lore (Local) 35%, Spirit Combat 35%, Farm 35% Spirit Magic: Demoralize (0pts), Fanaticism (0pts) Rune Spells: Summon Air Elemental (1pts), Berserker (2pts), Face Chaos (1pts), Impede Chaos (1pts) Attacks: Broadsword 55% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 85% 1D4+1D4 SR 8 12/12 HP Thrown Javelin 75% 1D10+1D2 SR 3 8/8 HP Rng 20 Sling 25% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,