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billy
Full Character
Stat Block
--- billy --- Runes: Beast Fertility Earth Type: Player Character Homeland: Baboon Occupation: Entertainer Initiate of Cult: Eiritha Standard of Living: Free Income: 100 L Ransom: 500 L Description: Stats: Strength: 18 (90%) Constitution: 15 (75%) Size: 10 (50%) Dexterity: 20 (100%) Intelligence: 13 (65%) Power: 15 (75%) Charisma: 15 (75%) Derived Stats: Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 0 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Movement: Ground: 10 Passions & Reputations: Love (Family) 70% Love (Person) 60% Loyalty (Troop) 60% Honor 60% Loyalty 60% Devotion 60% Reputation 10% **Cults: Eiritha - Initiate - Rune Points: 3 Elemental Runes: Air 20% Earth 80% Water 40% Power Runes: Beast 90% Disorder 50% Harmony 50% Man 20% Truth 50% Stasis 35% Illusion 50% Movement 65% Death 15% Fertility 85% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 95% Dodge 80% Drive (Chariot) 20% Jump 75% Ride (Horse) 20% Swim 30% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 45% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 35% Sing 80% Speak (Heortling) 0% Speak (Beastspeech) 55% Speak (Prax) 35% Speak (Praxian) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 30% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Eiritha) 35% Customs (Heortling) 0% Customs (Prax) 15% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 25% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Animal) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 45% Worship (Orlanth) 0% Worship (Eiritha) 25% Worship (Grandfather Baboon) 35% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 35% Play Instrument 55% Sleight 30% **Perception (+5%)** Insight (Species) 25% Insight (Human) 35% Listen 55% Scan 40% Search 40% Track 30% **Stealth (+15%)** Hide 50% Move Quietly 50% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Bite 55% Broadsword 30% Claw 80% Dagger 35% Fist 45% Grapple 70% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 50% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 35% Small Shield 35% Ranged Attacks: Sling 50% 1D8 SR 0 80/80 HP Rng 80 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** billy ** Runes: Beast Fertility Earth Homeland: Baboon, Occupation: Entertainer, Initiate of Cult: Eiritha STR: 18, CON: 15, SIZ: 10, DEX: 20, INT: 13, POW: 15, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 15, Movement- Ground: 10, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Troop) 60%, Honor 60%, Loyalty 60%, Devotion 60%, Reputation 10%, Love (Family) 70%, Love (Person) 60%, Cults: Eiritha - Initiate - Rune Points: 3 Runes: Earth 80%, Water 40%, Air 20%, Harmony 50%, Disorder 50%, Man 20%, Truth 50%, Stasis 35%, Illusion 50%, Movement 65%, Death 15%, Fertility 85%, Beast 90%, Skills: Climb 95%, Sing 80%, Claw 80%, Dodge 80%, Jump 75%, Grapple 70%, Play Instrument 55%, Listen 55%, Bite 55%, Speak (Beastspeech) 55%, Sling 50%, Hide 50%, Spirit Combat 50%, Move Quietly 50%Sling 50% 1D8 SR 0 80/80 HP Rng 80 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,