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--- NPC --- Runes: Truth Beast Air Type: Player Character Homeland: Old Tarsh Occupation: Hunter Initiate of Cult: Yinkin Standard of Living: Poor Income: 40 L Ransom: 250 L Description: NPC is Level and Contrite. He is a Common adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 13 (65%) Size: 14 (70%) Dexterity: 14 (70%) Intelligence: 15 (75%) Power: 10 (50%) Charisma: 11 (55%) Derived Stats: Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 80% Loyalty (Clan) 60% Loyalty (Shaker Temple) 60% **Cults: Yinkin - Initiate - Rune Points: 1 Elemental Runes: Air 60% Earth 10% Fire/Sky 20% Power Runes: Beast 75% Truth 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 33% Drive (Chariot) 10% Jump 57% Ride (Horse) 15% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Beastspeech) 30% Speak (Heortling) 0% Speak (Tarshite) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 40% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yinkin) 20% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 10% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yinkin) 20% **Manipulation (+10%)** Conceal 25% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 90% **Stealth (+5%)** Hide 25% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 35% Broadsword 30% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 65% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Mobility (1pts) Coordination (2pts) Silence (1pts) Rune Spells: Claws (2pts) Melee Attacks: Fist 35% 1D3+1D4 SR 8 0/0 HP 1H Battle Axe 35% 1D8+2+1D4 SR 7 8/8 HP Claw (custom) 35% 1d6+1+1D4 SR 7 8/8 HP Medium Shield 40% 1D4+1D4 SR 7 12/12 HP 1H Short Spear 25% 1D6+1+1D4 SR 6 10/10 HP Ranged Attacks: Sling 65% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** NPC ** Runes: Truth Beast Air Homeland: Old Tarsh, Occupation: Hunter, Initiate of Cult: Yinkin STR: 11, CON: 13, SIZ: 14, DEX: 14, INT: 15, POW: 10, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 5%, Love (Family) 80%, Loyalty (Clan) 60%, Loyalty (Shaker Temple) 60%, Cults: Yinkin - Initiate - Rune Points: 1 Runes: Air 60%, Earth 10%, Fire/Sky 20%, Beast 75%, Truth 75%, Skills: Track 90%, Sling 65%, Jump 57%, Climb 55%, Speak (Tarshite) 50%, Spirit Combat 45%, Scan 40%, Listen 40%, Medium Shield 40%, Animal Lore 40%, Crossbows 35%, Grapple 35%, Fist 35%, Homeland Lore (Local) 35% Spirit Magic: Silence (1pts), Mobility (1pts), Coordination (2pts) Rune Spells: Claws (2pts) Attacks: Medium Shield 40% 1D4+1D4 SR 7 12/12 HP 1H Short Spear 25% 1D6+1+1D4 SR 6 10/10 HP Fist 35% 1D3+1D4 SR 8 0/0 HP 1H Battle Axe 35% 1D8+2+1D4 SR 7 8/8 HP Claw (custom) 35% 1d6+1+1D4 SR 7 8/8 HP Sling 65% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,