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Skorri White-Wolf
Full Character
Stat Block
--- Skorri White-Wolf --- Runes: Beast Movement Air Type: Player Character Homeland: Sartar Occupation: Shaman Initiate of Cult: Telmor Standard of Living: Free Income: 100 L Ransom: 750 L Description: Son of current royal guard to sartar prince, Kallyr. Stats: Strength: 19 (95%) Constitution: 16 (80%) Size: 13 (65%) Dexterity: 17 (85%) Intelligence: 11 (55%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Ground: 8 Ground: 8 Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 100% Loyalty (Pack) 60% Loyalty (Tribe) 80% Loyalty (Sartar) 70% Loyalty (Shaman) 80% Loyalty (Clan) 80% Devotion (Telmor) 60% Love (Wolf Companion) 60% **Cults: Telmor - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 20% Air 90% Earth 40% Darkness 20% Power Runes: Fertility 50% Truth 50% Death 50% Beast 100% Chaos 20% Disorder 50% Illusion 50% Movement 100% Harmony 50% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 55% Dodge 74% Drive (Chariot) 20% Jump 66% Ride (Horse) 20% Ride (Wolf) 25% Swim 30% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 35% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 20% Orate 15% Sing 50% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Spiritspeech) 55% Speak (Tradetalk) 25% **Knowledge (+0%)** Alchemy 15% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 15% Customs (Heortling) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 30% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (Animal) 20% Lore (Plant) 20% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 35% Prepare Corpse 30% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 130% Spirit Dance 15% Spirit Lore 40% Spirit Travel 40% Understand Herd Beast 0% Worship (Orlanth) 30% Worship (Telmor ) 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 20% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 65% Dagger 40% Fist 50% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Melee Attacks: Broadsword 65% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 45% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Skorri White-Wolf ** Runes: Beast Movement Air Homeland: Sartar, Occupation: Shaman, Initiate of Cult: Telmor STR: 19, CON: 16, SIZ: 13, DEX: 17, INT: 11, POW: 14, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 14, Movement- Ground: 8, Ground: 8, Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Loyalty (Sartar) 70%, Loyalty (Shaman) 80%, Reputation 10%, Love (Family) 100%, Loyalty (Pack) 60%, Loyalty (Tribe) 80%, Loyalty (Clan) 80%, Devotion (Telmor) 60%, Love (Wolf Companion) 60%, Cults: Telmor - Initiate - Rune Points: 3 Runes: Air 90%, Earth 40%, Darkness 20%, Fire/Sky 20%, Truth 50%, Fertility 50%, Death 50%, Beast 100%, Chaos 20%, Illusion 50%, Movement 100%, Harmony 50%, Disorder 50%, Skills: Spirit Combat 130%, Dodge 74%, Jump 66%, Broadsword 65%, Speak (Spiritspeech) 55%, Speak (Heortling) 55%, Climb 55%, Sing 50%, Fist 50%, Medium Shield 45%, Dagger 40%, Crossbows 40%, Large Shield 40%, Spirit Lore 40% Attacks: Broadsword 65% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 45% 1D4+1D4 SR 6 12/12 HP Light Crossbow 40% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons, Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons, Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,