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Haralor Fine
Full Character
Stat Block
--- Haralor Fine --- Runes: Death Beast Moon Type: Player Character Homeland: Durulz (Ducks) Occupation: Light Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Haralor Fine is Particular and Rugged. He is a Common adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 7 (35%) Size: 7 (35%) Dexterity: 11 (55%) Intelligence: 10 (50%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 6 Movement: Ground: 5 Water: 8 Passions & Reputations: Devotion (Humakt) 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% **Cults: Humakt - Initiate - Rune Points: 1 Elemental Runes: Air 30% Moon 60% Power Runes: Death 75% Beast 75% Condition Runes: Skills: **Agility (+0%)** Boat 30% Climb 50% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 0% Swim 90% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 30% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 50% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 5% Cult Lore (Humakt) 35% Cult Lore (Orlanth) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 25% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 10% Worship (Humakt) 20% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 50% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 40% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 50% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 60% Medium Shield 30% Small Shield 15% Spirit Magic: Demoralize (2pts) Disruption (1pts) Vigor (2pts) Rune Spells: True Weapon (1pts) Melee Attacks: Pike 50% 2D6+1 SR 5 12/12 HP Large Shield 60% 1D6 SR 8 16/16 HP Ranged Attacks: Thrown Rock 50% 1D4 SR 3 20/20 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 2/2 HP (16-18) - L Arm Armor: 3 1/1 HP (13-15) - R Arm Armor: 3 1/1 HP (12) - Chest Armor: 3 3/3 HP (9-11) - Abdomen Armor: 3 2/2 HP (5-8) - L Leg Armor: 3 2/2 HP (1-4) - R Leg Armor: 3 2/2 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Haralor Fine ** Runes: Death Beast Moon Homeland: Durulz (Ducks), Occupation: Light Infantry, Initiate of Cult: Humakt STR: 12, CON: 7, SIZ: 7, DEX: 11, INT: 10, POW: 12, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 6, Magic Points: 12, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Devotion (Humakt) 60%, Reputation 10%, Love (Family) 60%, Cults: Humakt - Initiate - Rune Points: 1 Runes: Air 30%, Moon 60%, Beast 75%, Death 75%, Skills: Swim 90%, Large Shield 60%, Rock 50%, Pike 50%, Speak (Heortling) 50%, Climb 50%, Battle 40%, Composite Bow 40%, Listen 35%, Cult Lore (Humakt) 35%, Scan 35%, Spirit Combat 35%, Jump 33%, Boat 30% Spirit Magic: Vigor (2pts), Demoralize (2pts), Disruption (1pts) Rune Spells: True Weapon (1pts) Attacks: Pike 50% 2D6+1 SR 5 12/12 HP Large Shield 60% 1D6 SR 8 16/16 HP Thrown Rock 50% 1D4 SR 3 20/20 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 2/2 HP (16-18) - L Arm Armor: 3 1/1 HP (13-15) - R Arm Armor: 3 1/1 HP (12) - Chest Armor: 3 3/3 HP (9-11) - Abdomen Armor: 3 2/2 HP (5-8) - L Leg Armor: 3 2/2 HP (1-4) - R Leg Armor: 3 2/2 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,