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Jenessa Jarna Key-Wind
Full Character
Stat Block
--- Jenessa Jarna Key-Wind --- Runes: Death Movement Earth Type: Player Character Homeland: Dark Trolls Occupation: Bandit Initiate of Cult: Babeester Gor Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Jenessa Jarna Key-Wind is Disparaging and Dramatic. She is a Heroic adventurer. (She/Her) Stats: Strength: 16 (80%) Constitution: 12 (60%) Size: 20 (100%) Dexterity: 12 (60%) Intelligence: 13 (65%) Power: 11 (55%) Charisma: 16 (80%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 14 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6+1 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Hate (Mostali) 60% Hate (Authority) 60% Hate (Oathbreakers) 60% Loyalty (Matriarch) 60% Reputation 15% Love (Family) 60% **Cults: Babeester Gor - Initiate - Rune Points: 3 Elemental Runes: Earth 80% Darkness 10% Fire/Sky 60% Air 40% Power Runes: Movement 85% Death 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 19% Drive (Chariot) 25% Jump 31% Ride (Horse) 0% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 90% Intrigue 10% Orate 15% Sing 15% Speak (Darktongue) 55% Speak (Earthtongue) 35% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Babeester Gor) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Uz) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Lore (Plant) 15% Lore (Troll) 30% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 50% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 20% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Darksense Scan 30% Darksense Search 30% Insight (Species) 50% Listen 40% Scan 30% Search 30% Track 20% **Stealth (-5%)** Hide 45% Move Quietly 15% **Melee (+5%)** 1H Axe 30% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 30% 2H Hammer 80% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 20% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 35% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 40% Medium Shield 20% Small Shield 20% Spirit Magic: Bladesharp (7pts) Detect Enemies (1pts) Strength (2pts) Rune Spells: Axe Trance (1pts) Summon Earth Elemental (1pts) Slash (1pts) Melee Attacks: Great Hammer 80% 2D6+2+1D6 SR 5 5/5 HP Large Shield 40% 1D6+1D6 SR 7 16/16 HP Ranged Attacks: Sling 35% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Jenessa Jarna Key-Wind ** Runes: Death Movement Earth Homeland: Dark Trolls, Occupation: Bandit, Initiate of Cult: Babeester Gor STR: 16, CON: 12, SIZ: 20, DEX: 12, INT: 13, POW: 11, CHA: 16, Derived Stats: Damage Bonus: +1D6, Hit Points: 14, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Hate (Mostali) 60%, Hate (Authority) 60%, Hate (Oathbreakers) 60%, Loyalty (Matriarch) 60%, Reputation 15%, Love (Family) 60%, Cults: Babeester Gor - Initiate - Rune Points: 3 Runes: Darkness 10%, Fire/Sky 60%, Air 40%, Earth 80%, Movement 85%, Death 85%, Skills: Intimidate 90%, 2H Hammer 80%, Speak (Darktongue) 55%, Survival 50%, Insight (Species) 50%, Hide 45%, Homeland Lore (Local) 45%, Listen 40%, Large Shield 40%, Sling 35%, Climb 35%, Speak (Earthtongue) 35%, Jump 31%, Lore (Troll) 30% Spirit Magic: Strength (2pts), Bladesharp (7pts), Detect Enemies (1pts) Rune Spells: Summon Earth Elemental (1pts), Slash (1pts), Axe Trance (1pts) Attacks: Great Hammer 80% 2D6+2+1D6 SR 5 5/5 HP Large Shield 40% 1D6+1D6 SR 7 16/16 HP Sling 35% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,