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Derkos
Full Character
Stat Block
--- Derkos --- Runes: Man Disorder Moon Type: Player Character Homeland: Dark Trolls Occupation: Bandit Initiate of Cult: Seseine Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Derkos is Self-Conscious and Brave. He is a Heroic adventurer. (He/Him) Stats: Strength: 18 (90%) Constitution: 11 (55%) Size: 21 (105%) Dexterity: 15 (75%) Intelligence: 14 (70%) Power: 15 (75%) Charisma: 10 (50%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 14 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Hate (Mostali) 60% Loyalty (Band) 60% Loyalty (Temple) 60% Loyalty (Matriarch) 60% Reputation 9% Love (Family) 60% **Cults: Seseine - Initiate - Rune Points: 3 Elemental Runes: Moon 80% Earth 60% Darkness 10% Air 40% Power Runes: Man 85% Disorder 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 30% Drive (Chariot) 5% Jump 45% Ride (Horse) 0% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 35% Dance 25% Disguise 5% Fast Talk 5% Intimidate 35% Intrigue 5% Orate 10% Sing 10% Speak (Darktongue) 50% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 40% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Seseine) 35% Customs (Heortling) 0% Customs (Uz) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 40% Lore (Local) 0% Lore (Troll) 30% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 75% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seseine) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Darksense Scan 30% Darksense Search 30% Insight (Species) 80% Listen 50% Scan 30% Search 30% Track 20% **Stealth (-5%)** Hide 45% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 45% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 30% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 35% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 50% Medium Shield 30% Small Shield 30% Spirit Magic: Vigor (2pts) Shimmer (5pts) Coordination (1pts) Rune Spells: Command (2pts) Extension (1pts) Illusory Substance (1pts) Melee Attacks: Great Hammer 45% 2D6+2+1D6 SR 4 5/5 HP Large Shield 50% 1D6+1D6 SR 6 16/16 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Derkos ** Runes: Man Disorder Moon Homeland: Dark Trolls, Occupation: Bandit, Initiate of Cult: Seseine STR: 18, CON: 11, SIZ: 21, DEX: 15, INT: 14, POW: 15, CHA: 10, Derived Stats: Damage Bonus: +1D6, Hit Points: 14, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Love (Family) 60%, Hate (Mostali) 60%, Loyalty (Band) 60%, Loyalty (Temple) 60%, Loyalty (Matriarch) 60%, Reputation 9%, Cults: Seseine - Initiate - Rune Points: 3 Runes: Darkness 10%, Air 40%, Moon 80%, Earth 60%, Man 85%, Disorder 85%, Skills: Insight (Species) 80%, Survival 75%, Listen 50%, Speak (Darktongue) 50%, Large Shield 50%, Jump 45%, Hide 45%, 2H Hammer 45%, Grapple 40%, Fist 40%, Battle 40%, Crossbows 40%, Lore (Animal) 40%, Climb 40% Spirit Magic: Vigor (2pts), Shimmer (5pts), Coordination (1pts) Rune Spells: Command (2pts), Extension (1pts), Illusory Substance (1pts) Attacks: Great Hammer 45% 2D6+2+1D6 SR 4 5/5 HP Large Shield 50% 1D6+1D6 SR 6 16/16 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,