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Hend the Jardast
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Stat Block
--- Hend the Jardast --- Runes: Death Man Fire/Sky Type: Player Character Homeland: Lunar Tarsh Occupation: Hunter Initiate of Cult: Gustbran the Redsmith Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Hend the Jardast is Liar and Composed. He is a Common adventurer. (He/Him) Stats: Strength: 7 (35%) Constitution: 5 (25%) Size: 18 (90%) Dexterity: 8 (40%) Intelligence: 14 (70%) Power: 8 (40%) Charisma: 12 (60%) Derived Stats: Healing Rate: 1 Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 7 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 60% Loyalty (Clan) 70% Loyalty (Shaker Temple) 60% **Cults: Gustbran the Redsmith - Initiate - Rune Points: 1 Elemental Runes: Moon 10% Earth 40% Darkness 20% Fire/Sky 60% Power Runes: Death 75% Man 75% Condition Runes: Skills: **Agility (-10%)** Boat -5% Climb 30% Dodge 6% Drive (Chariot) -5% Jump 14% Ride (Horse) -5% Swim 5% **Communication (+0%)** Act 5% Art 5% Bargain 10% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 10% Sing 10% Speak (Heortling) 0% Speak (New Pelorian) 50% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 50% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Gustbran The Redsmith) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 30% Farm 50% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Gustbran The Redsmith) 15% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 15% Craft (Arms) 10% Craft (Leather Working) 20% Craft (Redsmithing) 75% Devise 15% Play Instrument 5% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 40% **Stealth (-10%)** Hide 10% Move Quietly 0% **Melee (+0%)** 1H Axe 10% 1H Hammer 15% 1H Mace 15% 1H Spear 5% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 30% Battle Axe 10% Broadsword 10% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 20% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 15% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 60% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 30% Medium Shield 25% Small Shield 15% Spirit Magic: Light (1pts) Repair (3pts) Strength (2pts) Rune Spells: Matrix Creation (1pts) Melee Attacks: Long Spear 30% 1D10+1+1D4 SR 5 10/10 HP Large Shield 30% 1D6+1D4 SR 8 16/16 HP Ranged Attacks: Thrown Javelin 60% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Hend the Jardast ** Runes: Death Man Fire/Sky Homeland: Lunar Tarsh, Occupation: Hunter, Initiate of Cult: Gustbran the Redsmith STR: 7, CON: 5, SIZ: 18, DEX: 8, INT: 14, POW: 8, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 7, Magic Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 Passions: Reputation 5%, Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Shaker Temple) 60%, Cults: Gustbran the Redsmith - Initiate - Rune Points: 1 Runes: Moon 10%, Earth 40%, Darkness 20%, Fire/Sky 60%, Death 75%, Man 75%, Skills: Craft (Redsmithing) 75%, Javelin 60%, Scan 50%, Farm 50%, Animal Lore 50%, Speak (New Pelorian) 50%, Track 40%, Listen 40%, Homeland Lore (Local) 35%, 2H Spear 30%, Large Shield 30%, Evaluate 30%, Search 30%, Climb 30% Spirit Magic: Light (1pts), Repair (3pts), Strength (2pts) Rune Spells: Matrix Creation (1pts) Attacks: Long Spear 30% 1D10+1+1D4 SR 5 10/10 HP Large Shield 30% 1D6+1D4 SR 8 16/16 HP Thrown Javelin 60% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,