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Stormsong
Full Character
Stat Block
--- Stormsong --- Runes: Air Man Fertility Type: Player Character Homeland: Prax - Zebra Riders Occupation: Noble Initiate of Cult: Humakt Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 18 (90%) Constitution: 15 (75%) Size: 11 (55%) Dexterity: 12 (60%) Intelligence: 16 (80%) Power: 10 (50%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 60% Love (Family) 60% Loyalty (Khan) 60% Honor 80% Loyalty 60% Reputation 19% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Water 10% Darkness 20% Fire/Sky 30% Air 80% Moon 10% Earth 40% Power Runes: Death 25% Movement 50% Man 75% Stasis 50% Harmony 50% Truth 50% Fertility 75% Beast 25% Disorder 50% Illusion 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 29% Drive (Chariot) 10% Jump 41% Ride (Horse) 10% Ride (Horse) 20% Ride (Zebra) 70% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 55% Intrigue 25% Orate 40% Sing 10% Speak (Heortling) 0% Speak (Trade) 35% **Knowledge (+5%)** Alchemy 0% Animal Lore 35% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 20% Customs (Heortling) 0% Customs (Leather) 15% Customs (Zebra Tribe) 25% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 50% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 45% Mineral Lore 10% Peaceful Cut 29% Plant Lore 10% Read/Write (Old Tarsh) 0% Read/Write (Runes) 15% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 40% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Insight (Human) 35% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 80% Dagger 45% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 50% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 35% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 70% Small Shield 25% Spirit Magic: Bladesharp (2pts) Protection (2pts) Heal (2pts) Rune Spells: Shield (1pts) True Weapon (1pts) Sword Trance (1pts) Melee Attacks: Broadsword 80% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 70% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Dart 15% 1D6 SR 3 4/4 HP Rng 20 Composite Bow 35% 1D8+1 SR 3 7/7 HP Rng 100 Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Stormsong ** Runes: Air Man Fertility Homeland: Prax - Zebra Riders, Occupation: Noble, Initiate of Cult: Humakt STR: 18, CON: 15, SIZ: 11, DEX: 12, INT: 16, POW: 10, CHA: 12, Derived Stats: Magic Points: 10, Damage Bonus: +1D4, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Love (Family) 60%, Loyalty (Khan) 60%, Honor 80%, Loyalty 60%, Reputation 19%, Hate (Chaos) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Earth 40%, Water 10%, Darkness 20%, Fire/Sky 30%, Air 80%, Moon 10%, Beast 25%, Disorder 50%, Illusion 50%, Death 25%, Movement 50%, Man 75%, Stasis 50%, Harmony 50%, Truth 50%, Fertility 75%, Skills: Broadsword 80%, Medium Shield 70%, Ride (Zebra) 70%, Intimidate 55%, Herd 50%, Lance 50%, Dagger 45%, Manage Household 45%, Climb 45%, Jump 41%, Worship (Humakt) 40%, Orate 40%, Spirit Combat 40%, Homeland Lore (Local) 35% Spirit Magic: Heal (2pts), Bladesharp (2pts), Protection (2pts) Rune Spells: Shield (1pts), True Weapon (1pts), Sword Trance (1pts) Attacks: Medium Shield 70% 1D4+1D4 SR 8 12/12 HP Broadsword 80% 1D8+1+1D4 SR 7 12/12 HP Dart 15% 1D6 SR 3 4/4 HP Rng 20 Composite Bow 35% 1D8+1 SR 3 7/7 HP Rng 100 Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,