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The Big Bull
Full Character
Stat Block
--- The Big Bull --- Runes: Beast Air Death Type: Creature Description: Alpha of the Sky Bulls in the Storm Valley Stats: Strength: 50 (250%) Constitution: 27 (135%) Size: 45 (225%) Dexterity: 9 (45%) Intelligence: 16 (80%) Power: 12 (60%) Charisma: 18 (90%) Derived Stats: Damage Bonus: +5D6 Hit Points: 37 Healing Rate: 0 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 0 Movement: Ground: 8 Fly: 12 Passions & Reputations: Reputation 5% Loyalty (Garkon) 90% **Cults: Storm Bull - Rune Lord - Rune Points: 8 Elemental Runes: Fire/Sky 20% Air 90% Earth 40% Power Runes: Spirit 70% Movement 80% Death 90% Disorder 75% Fertility 85% Beast 95% Truth 65% Condition Runes: Mastery 60% Skills: Fly 80% Stomp 0% Charge 60% Sense Chaos 0% Spirit Magic: Heal (4pts) Demoralize (0pts) Protection (3pts) Rune Spells: Impede Chaos (1pts) Berserker (2pts) Face Chaos (1pts) Melee Attacks: Stomp 0% 2d6+5D6 SR 11 0/0 HP Charge 60% 2d6+5D6 SR 11 0/0 HP Hit Locations: (19-20) - Head Armor: 3 13/13 HP (17-18) - R Foreleg Armor: 3 13/13 HP (15-16) - L Foreleg Armor: 3 13/13 HP (13-14) - R Wing Armor: 3 12/12 HP (11-12) - L Wing Armor: 3 12/12 HP (10) - Forequarters Armor: 3 14/14 HP (7-9) - Hindquarters Armor: 3 14/14 HP (4-6) - L Hind Leg Armor: 3 13/13 HP (1-3) - R Hind Leg Armor: 3 13/13 HP
** The Big Bull ** Runes: Beast Air Death STR: 50, CON: 27, SIZ: 45, DEX: 9, INT: 16, POW: 12, CHA: 18, Derived Stats: Damage Bonus: +5D6, Hit Points: 37, Magic Points: 12, Movement- Ground: 8, Fly: 12, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 Passions: Loyalty (Garkon) 90%, Reputation 5%, Cults: Storm Bull - Rune Lord - Rune Points: 8 Runes: Fire/Sky 20%, Air 90%, Earth 40%, Death 90%, Spirit 70%, Movement 80%, Disorder 75%, Beast 95%, Truth 65%, Fertility 85%, Mastery 60%, Skills: Fly 80%, Charge 60%, Stomp 0%, Sense Chaos 0% Spirit Magic: Heal (4pts), Demoralize (0pts), Protection (3pts) Rune Spells: Berserker (2pts), Face Chaos (1pts), Impede Chaos (1pts) Attacks: Charge 60% 2d6+5D6 SR 11 0/0 HP Stomp 0% 2d6+5D6 SR 11 0/0 HP Hit Locations: (19-20) - Head Armor: 3 13/13 HP (17-18) - R Foreleg Armor: 3 13/13 HP (15-16) - L Foreleg Armor: 3 13/13 HP (13-14) - R Wing Armor: 3 12/12 HP (11-12) - L Wing Armor: 3 12/12 HP (10) - Forequarters Armor: 3 14/14 HP (7-9) - Hindquarters Armor: 3 14/14 HP (4-6) - L Hind Leg Armor: 3 13/13 HP (1-3) - R Hind Leg Armor: 3 13/13 HP