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Spirit Monkey
Full Character
Stat Block
--- Spirit Monkey --- Runes: Beast Harmony Moon Type: Non-Player Character Description: Spirit Monkey is a Baboon and the last survivor of his tribe. He follows the shamanistic ways. He peddles his skills in the back streets of Nochet to those who cant afford the prices at the temples. Stats: Strength: 18 (90%) Constitution: 12 (60%) Size: 12 (60%) Dexterity: 21 (105%) Intelligence: 18 (90%) Power: 18 (90%) Charisma: 19 (95%) Derived Stats: Healing Rate: 2 Magic Points: 18 Spirit Damage: 1D6+3 DEX Strike Rank: 0 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Movement: Ground: 8 Passions & Reputations: Reputation 5% **Cults: Daka Fal - Initiate - Rune Points: 3 Elemental Runes: Moon 60% Earth 60% Fire/Sky 60% Power Runes: Stasis 50% Beast 80% Truth 50% Disorder 25% Movement 50% Man 20% Illusion 50% Harmony 75% Fertility 50% Death 50% Condition Runes: Skills: Martial Atrs 45% Spirit Combat 110% Bite 65% Claw 95% Climb 105% Dodge 42% Grapple 75% 2H Spear 75% Spirit Magic: Ignite (1pts) Silence (1pts) Strength (2pts) Countermagic (3pts) Second Sight (2pts) Spirit Screen (2pts) Spirit Binding (0pts) Heal (3pts) Rune Spells: Axis Mundi (1pts) Free Ghost (1pts) Discorporation (1pts) Summon Spirit Teacher (2pts) Powers: Cure Disease: Cures by laying on of hands Awakened Fetch: POW 14 CHA 21 Hidden from Second Sight and Soul Search Discorporation: Does not require a spell to leave his body Teach Spirit Magic: Able to teach magic to others Melee Attacks: Claw (custom) 95% 1d6+1+1D4 SR 5 0/0 HP 2H Short Spear 75% 1D8+1+1D4 SR 3 10/10 HP Bite (Baboon) 65% 1D8+1+1D4 SR 6 0/0 HP Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP
** Spirit Monkey ** Runes: Beast Harmony Moon STR: 18, CON: 12, SIZ: 12, DEX: 21, INT: 18, POW: 18, CHA: 19, Derived Stats: Hit Points: 13, Magic Points: 18, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 5%, Cults: Daka Fal - Initiate - Rune Points: 3 Runes: Moon 60%, Earth 60%, Fire/Sky 60%, Man 20%, Truth 50%, Disorder 25%, Movement 50%, Illusion 50%, Death 50%, Harmony 75%, Fertility 50%, Beast 80%, Stasis 50%, Skills: Spirit Combat 110%, Climb 105%, Claw 95%, Grapple 75%, 2H Spear 75%, Bite 65%, Martial Atrs 45%, Dodge 42% Spirit Magic: Ignite (1pts), Silence (1pts), Strength (2pts), Countermagic (3pts), Second Sight (2pts), Spirit Screen (2pts), Spirit Binding (0pts), Heal (3pts) Rune Spells: Axis Mundi (1pts), Free Ghost (1pts), Discorporation (1pts), Summon Spirit Teacher (2pts) Powers: Cure Disease: Cures by laying on of hands Awakened Fetch: POW 14 CHA 21 Hidden from Second Sight and Soul Search Discorporation: Does not require a spell to leave his body Teach Spirit Magic: Able to teach magic to others Attacks: Bite (Baboon) 65% 1D8+1+1D4 SR 6 0/0 HP Claw (custom) 95% 1d6+1+1D4 SR 5 0/0 HP 2H Short Spear 75% 1D8+1+1D4 SR 3 10/10 HP Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP