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Esranis
Full Character
Stat Block
--- Esranis --- Runes: Fire/Sky Truth Harmony Type: Player Character Homeland: Esrolia Occupation: Heavy Infantry Initiate of Cult: Yelmalio Standard of Living: Free Income: 160 L Ransom: 500 L Description: She is a tall and athletic young woman, standing at around 5'9" with a sturdy, muscular build that suggests a lifetime of physical activity. Her skin is a warm, golden brown, perhaps hinting at a mixed ancestry. Her eyes are a bright, piercing green, full of a fierce intelligence and determination that seems beyond her years. Her nose is straight and angular, with a slight bump on the bridge that suggests a past injury. Her hair is a wild tangle of dark brown curls, pulled back into a practical braid or bun when she's fighting or working, but often left loose to tumble down her back at other times. She has a strong jawline and high cheekbones, with a slight dimple in her chin that gives her face a hint of playful charm. Despite her youth, there is a sense of hardened experience and resilience about her, as if she has already faced many challenges and emerged victorious. Stats: Strength: 18 (90%) Constitution: 17 (85%) Size: 13 (65%) Dexterity: 17 (85%) Intelligence: 15 (75%) Power: 13 (65%) Charisma: 11 (55%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Magic Points: 13 Movement: Ground: 8 Passions & Reputations: Hate (Lunar) 60% Love (Family) 70% Loyalty (City (Nochet City)) 70% Loyalty (Clan (Tyanarilli)) 70% Loyalty (Esrolia) 60% Honor 70% Reputation 10% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 90% Air 50% Earth 40% Power Runes: Man 50% Harmony 75% Illusion 25% Fertility 50% Death 50% Truth 75% Stasis 50% Disorder 25% Movement 50% Beast 50% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 55% Dodge 49% Drive (Chariot) 20% Jump 66% Ride (Horse) 20% Swim 30% **Communication (+0%)** Act 5% Art 5% Bargain 20% Charm 15% Dance 20% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 10% Sing 50% Speak (Esrolian) 50% Speak (Flamespeech) 20% Speak (Tradetalk) 20% **Knowledge (+5%)** Animal Lore 10% Battle 45% Celestial Lore 25% Cult Lore (Yelmalio) 30% Customs (Esrolian) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 60% Game 20% Herd 10% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% Worship (Yelmalio) 55% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 60% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 95% Broadsword 30% Dagger 35% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 35% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 70% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 60% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 55% **Shield (+20%)** Large Shield 70% Medium Shield 75% Small Shield 50% Spirit Magic: Light (0pts) Farsee (2pts) Coordination (0pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Cloud Clear (1pts) Melee Attacks: Dagger 35% 1D4+2+1D4 SR 7 6/6 HP 1H Battle Axe 95% 1D8+2+1D4 SR 6 8/8 HP Medium Shield 75% 1D4+1D4 SR 6 12/12 HP Fist 45% 1D3+1D4 SR 7 0/0 HP Ranged Attacks: Sling 25% 1D8 SR 1 80/80 HP Rng 80 Self Bow 60% 1D6+1 SR 1 5/5 HP Rng 80 Thrown Axe 55% 1D6+1D2 SR 1 6/6 HP Rng 20 Heavy Crossbow 70% 2D6+2 SR 1 10/10 HP Rng 120 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: History: 20 Lunars Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Appropriate weapons 2 scars on right leg; 1 scar on abdomen Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L Heirloom (awakened bird) INT 11 / POW 13
** Esranis ** Runes: Fire/Sky Truth Harmony Homeland: Esrolia, Occupation: Heavy Infantry, Initiate of Cult: Yelmalio STR: 18, CON: 17, SIZ: 13, DEX: 17, INT: 15, POW: 13, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 18, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Reputation 10%, Hate (Lunar) 60%, Love (Family) 70%, Loyalty (City (Nochet City)) 70%, Loyalty (Clan (Tyanarilli)) 70%, Loyalty (Esrolia) 60%, Honor 70%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Air 50%, Earth 40%, Fire/Sky 90%, Beast 50%, Man 50%, Harmony 75%, Illusion 25%, Fertility 50%, Death 50%, Truth 75%, Stasis 50%, Disorder 25%, Movement 50%, Skills: Battle Axe 95%, Medium Shield 75%, Crossbows 70%, Large Shield 70%, Jump 66%, First Aid 60%, Scan 60%, Self Bow 60%, Worship (Yelmalio) 55%, Thrown Axe 55%, Climb 55%, Speak (Esrolian) 50%, Small Shield 50%, Listen 50% Spirit Magic: Light (0pts), Farsee (2pts), Coordination (0pts) Rune Spells: Catseye (1pts), Sunbright (2pts), Cloud Clear (1pts) Attacks: Fist 45% 1D3+1D4 SR 7 0/0 HP Dagger 35% 1D4+2+1D4 SR 7 6/6 HP 1H Battle Axe 95% 1D8+2+1D4 SR 6 8/8 HP Medium Shield 75% 1D4+1D4 SR 6 12/12 HP Sling 25% 1D8 SR 1 80/80 HP Rng 80 Self Bow 60% 1D6+1 SR 1 5/5 HP Rng 80 Thrown Axe 55% 1D6+1D2 SR 1 6/6 HP Rng 20 Heavy Crossbow 70% 2D6+2 SR 1 10/10 HP Rng 120 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: History: 20 Lunars, Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Appropriate weapons, 2 scars on right leg; 1 scar on abdomen, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L, Heirloom (awakened bird) INT 11 / POW 13,