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कारकस (Carkus)
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--- कारकस (Carkus) --- Runes: Truth Man Fire/Sky Type: Player Character Homeland: Seshnegi Rokari Talari Occupation: Heavy Cavalry Initiate of Cult: Gerlant Flamesword Standard of Living: Free Income: 60 L Ransom: 500 L Description: Rightness: 5 Caste Restrictions: -- Not to perform manual labor. - Never to address a foreigner directly. - To dress in the clothes appropriate to one's caste. - To exhibit bravery, strength, and skill in battle. - Generosity, protection, and assistance to all subordinates. Caste powers: Gerlant's Gift (4 Rightness): A bladed weapon in the caster's hand transforms into a Flame Blade. From that moment on, every time the caster draws that blade, it becomes a Flame Blade. If the weapon is destroyed, this condition is lost. The Flame Blade functions exactly like the Fireblade spell but does not require any form of Concentration. Gift of Froalar (1 Rightness): When invoked, until the next sunset, the user sees intentional lies spoken as a black cloud emanating from the liar's mouth. Stats: Strength: 18 (90%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 17 (85%) Intelligence: 18 (90%) Power: 13 (65%) Charisma: 13 (65%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 15 Healing Rate: 3 Magic Points: 13 Movement: Ground: 8 Passions & Reputations: Loyalty (King) 70% Hate (Hrestoli) 70% Loyalty (Family) 60% Loyalty (Talari) 60% Devotion (Gerlant Falmesword) 60% Honor 80% Reputation 10% **Cults: Gerlant Flamesword - Initiate - Rune Points: 3 Elemental Runes: Air 60% Earth 20% Water 50% Fire/Sky 80% Power Runes: Death 50% Movement 50% Beast 15% Stasis 50% Harmony 50% Disorder 50% Fertility 50% Man 85% Truth 99% Illusion 11% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 55% Dodge 49% Drive (Chariot) 20% Jump 66% Ride (Horse) 90% Swim 30% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 20% Orate 70% Sing 30% Speak (Seshnegi) 60% Speak (Tradetalk) 30% **Knowledge (+10%)** Animal Lore 50% Battle 60% Celestial Lore 15% Cult Lore (Gerlant Flamesword) 55% Customs (Seshnegi) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 15% Homeland Lore (Local) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 25% Worship (Gerlant Flamesword) 60% **Manipulation (+25%)** Conceal 30% Craft (Arms) 35% Devise 30% Play Instrument 30% Sleight 35% **Perception (+10%)** Insight (Species) 40% Listen 55% Scan 55% Search 35% Track 15% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+25%)** 1H Axe 35% 1H Hammer 35% 1H Mace 40% 1H Spear 30% 2H Axe 30% 2H Hammer 30% 2H Mace 35% 2H Spear 80% Battle Axe 35% Broadsword 90% Dagger 40% Fist 50% Grapple 50% Greatsword 30% Kick 40% Kopis 35% Lance 30% Pike 40% Quarterstaff 40% Rapier 30% Shortsword 35% Whip 30% **Ranged (+25%)** Arbalest 35% Axe, Throwing 35% Composite Bow 30% Crossbows 50% Dagger, Throwing 30% Elf Bow 30% Javelin 35% Pole Lasso 30% Rock 40% Self Bow 50% Sling 30% Staff Sling 35% Throwing Dagger 35% Thrown Axe 35% **Shield (+25%)** Large Shield 40% Medium Shield 90% Small Shield 40% Spirit Magic: Protection (2pts) Bladesharp (2pts) Fanaticism (1pts) Rune Spells: Find Enemy (1pts) Heal Wound (1pts) Summon Ancestor (1pts) Melee Attacks: Broadsword 90% 1D8+1+1D6 SR 4 12/12 HP Medium Shield 90% 1D4+1D6 SR 5 12/12 HP Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** कारकस (Carkus) ** Runes: Truth Man Fire/Sky Homeland: Seshnegi Rokari Talari, Occupation: Heavy Cavalry, Initiate of Cult: Gerlant Flamesword STR: 18, CON: 14, SIZ: 16, DEX: 17, INT: 18, POW: 13, CHA: 13, Derived Stats: Damage Bonus: +1D6, Hit Points: 15, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Honor 80%, Reputation 10%, Loyalty (King) 70%, Hate (Hrestoli) 70%, Loyalty (Family) 60%, Loyalty (Talari) 60%, Devotion (Gerlant Falmesword) 60%, Cults: Gerlant Flamesword - Initiate - Rune Points: 3 Runes: Air 60%, Earth 20%, Water 50%, Fire/Sky 80%, Beast 15%, Stasis 50%, Harmony 50%, Disorder 50%, Fertility 50%, Man 85%, Truth 99%, Illusion 11%, Death 50%, Movement 50%, Skills: Broadsword 90%, Ride (Horse) 90%, Medium Shield 90%, 2H Spear 80%, Orate 70%, Jump 66%, Battle 60%, Worship (Gerlant Flamesword) 60%, Speak (Seshnegi) 60%, Climb 55%, Cult Lore (Gerlant Flamesword) 55%, Listen 55%, Scan 55%, Fist 50% Spirit Magic: Bladesharp (2pts), Fanaticism (1pts), Protection (2pts) Rune Spells: Summon Ancestor (1pts), Find Enemy (1pts), Heal Wound (1pts) Attacks: Broadsword 90% 1D8+1+1D6 SR 4 12/12 HP Medium Shield 90% 1D4+1D6 SR 5 12/12 HP Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,