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Finulf Orlatsson
Full Character
Stat Block
--- Finulf Orlatsson --- Runes: Air Illusion Beast Type: Player Character Homeland: Sartar Occupation: Thief Initiate of Cult: Yinkin Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Not a brave man, or a particularly smart man, but Finulf knows how to stay out of trouble. He adapt at blending into society or the wilderness. But trouble always seems to follow. Stats: Strength: 17 (85%) Constitution: 14 (70%) Size: 13 (65%) Dexterity: 14 (70%) Intelligence: 13 (65%) Power: 16 (80%) Charisma: 9 (45%) Derived Stats: Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 90% Loyalty (Clan) 60% Loyalty (Tribe) 60% Honor 60% **Cults: Yinkin - Initiate - Rune Points: 0 Elemental Runes: Darkness 50% Air 80% Earth 50% Power Runes: Disorder 60% Movement 50% Fertility 50% Man 25% Beast 75% Illusion 75% Stasis 50% Harmony 40% Death 50% Truth 25% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 80% Dodge 63% Drive (Chariot) 15% Jump 52% Ride (Horse) 15% Ride (Any) 20% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 15% Charm 15% Dance 15% Disguise 45% Fast Talk 35% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Beastspeech) 30% Speak (Tradetalk) 10% **Knowledge (+5%)** Animal Lore 10% Battle 15% Celestial Lore 10% Cult Lore (Yinkin) 20% Elder Race Lore (Elves) 10% Evaluate 25% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 50% Worship (Yinkin) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 40% Play Instrument 20% Sleight 65% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 50% **Stealth (+5%)** Hide 50% Move Quietly 70% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 80% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Spirit Magic: Heal (1pts) Slow (1pts) Glamour (1pts) Silence (1pts) Mobility (1pts) Rune Spells: Claws (2pts) Catseye (1pts) Charisma (1pts) Melee Attacks: Dagger 80% 1D4+2+1D4 SR 8 6/6 HP 1H Battle Axe 35% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Dagger 25% 1D4+1D2 SR 2 6/6 HP Rng 20 Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: History: 30 Lunars Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Finulf Orlatsson ** Runes: Air Illusion Beast Homeland: Sartar, Occupation: Thief, Initiate of Cult: Yinkin STR: 17, CON: 14, SIZ: 13, DEX: 14, INT: 13, POW: 16, CHA: 9, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Love (Family) 90%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Honor 60%, Reputation 5%, Cults: Yinkin - Initiate - Rune Points: 0 Runes: Air 80%, Earth 50%, Darkness 50%, Disorder 60%, Movement 50%, Fertility 50%, Man 25%, Beast 75%, Illusion 75%, Stasis 50%, Harmony 40%, Death 50%, Truth 25%, Skills: Dagger 80%, Climb 80%, Move Quietly 70%, Sleight 65%, Dodge 63%, Jump 52%, Spirit Combat 50%, Hide 50%, Track 50%, Medium Shield 45%, Disguise 45%, Fist 40%, Grapple 40%, Devise 40% Spirit Magic: Heal (1pts), Slow (1pts), Glamour (1pts), Silence (1pts), Mobility (1pts) Rune Spells: Claws (2pts), Catseye (1pts), Charisma (1pts) Attacks: Dagger 80% 1D4+2+1D4 SR 8 6/6 HP 1H Battle Axe 35% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Thrown Dagger 25% 1D4+1D2 SR 2 6/6 HP Rng 20 Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: History: 30 Lunars, Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,