Benessa

Man Death Earth

Chariot Driver of Balazaring, Initiate of Babeester Gor

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Created at 2019/09/22 by christopherallison


Description

Benessa is Righteous and Bewildered. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 12 60%
Constitution 16 80%
Size 15 75%
Dexterity 13 65%
Intelligence 17 85%
Power 16 80%
Charisma 10 50%
Attributes
Rune Points (Babeester Gor) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 17
Healing Rate 3
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 40%
Darkness Darkness 60%
Earth Earth 80%
Fire/Sky Fire/Sky 10%
Death Death 85%
Man Man 85%
Rune Spells
Earth Shield Earth Air 3
Shield Magic 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Devotion (Babeester Gor) 60%
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 15%
Spirit Magic
Bladesharp 1
Detect Enemies 1
Disruption 1
Heal 1
Strength 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Drive (Chariot) (5) 50%
Jump (30) 75%
Communication (+5%)
Dance (10) 30%
Intimidate (15) 30%
Sing (10) 25%
Speak (Earthtongue) (0) 15%
Manipulation (+15%)

Knowledge (+10%)
Animal Lore (5) 25%
Battle (10) 40%
Cult Lore (Babeester Gor) (0) 25%
First Aid (10) 30%
Peaceful Cut (10) 35%
Plant Lore (5) 25%
Survival (15) 40%

Magic (+5%)
Meditate (0) 30%
Spirit Combat (20) 45%
Worship (Babeester Gor) (0) 40%
Perception (+10%)
Listen (25) 45%
Scan (25) 85%
Track (5) 25%
Ranged (+15%)
Javelin (10) 85%
Sling (5) 30%

Melee (+15%)
1H Axe (10) 40%
1H Spear (5) 80%
2H Axe (5) 40%
Dagger (15) 40%
Whip (5) 45%
Shield (+15%)
Stealth (+10%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (26) 31%
Drive (Chariot) (5) 50%
Jump (30) 75%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 30%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 30%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 25%
Speak (Earthtongue) (0) 15%
Speak (Heortling) (0) 0%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 25%
Battle (10) 40%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Babeester Gor) (0) 25%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 30%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 35%
Plant Lore (5) 25%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 40%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 30%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Babeester Gor) (0) 40%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 45%
Scan (25) 85%
Search (25) 35%
Track (5) 25%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 85%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 30%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 40%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 80%
2H Axe (5) 40%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 45%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 30%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 80% 1D6+1+1D4 5
/10
Small Shield 30% 1D3+1D4 6
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 85% 1D10+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 6 /6
16-18 L Arm 2 5 /5
13-15 R Arm 2 5 /5
12 Chest 2 7 /7
9-11 Abdomen 2 6 /6
5-8 L Leg 2 6 /6
1-4 R Leg 2 6 /6
Equipment
Equipment
Cultural Weapons
Whip
Linothorax (3pts)
Leather greaves & vambraces (1pt)
Composite helm (2pts)
1D6 Distinctive Scars
Wineskin
Largesse from leader worth 150 l
Chariot belongs to leader or temple