Alaric Thorne

Truth Death Fire/Sky

Philosopher of Prax: High Llama Rider, Initiate of Lhankor Mhy

High Llama Riders Clan | Thumbnail

Created at 2026/02/15 by NarGarzhvog


Description


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Characteristics
Strength 14 70%
Constitution 13 65%
Size 15 75%
Dexterity 12 60%
Intelligence 20 100%
Power 19 95%
Charisma 15 75%
Attributes
Rune Points (Lhankor Mhy) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 15
Healing Rate 3
Magic Points 19
Spirit Damage 1D6+3
SIZ Strike Rank 1
Runes
Air Air 25%
Darkness Darkness 25%
Fire/Sky Fire/Sky 60%
Moon Moon 40%
Water Water 30%
Death Death 75%
Truth Truth 75%
Rune Spells
Clairvoyance Truth 2
Find Substance 1
Knowledge Truth 2
Mind Read Truth 2
Translate Truth 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Honor 60%
Love (Family) 60%
Love (Wisdom) 60%
Loyalty (Argrath) 60%
Loyalty (Feathered Horse Queen) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 14%
Details
Standard of Living Free
Income 60 L
Ransom 150 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (High Llama) (5) 45%
Communication (+15%)
Orate (10) 55%
Sing (10) 35%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)

Knowledge (+15%)
Alchemy (0) 40%
Battle (10) 35%
Cult Lore (Lankhor Mhy) (0) 40%
Herd (5) 50%
Library Use (0) 50%
Lore (Celestial) (0) 40%
Lore (Plant) (0) 45%
Peaceful Cut (10) 40%
Read/Write (Tradetalk) (0) 85%
Survival (15) 40%

Magic (+10%)
Meditate (0) 60%
Sorcery (Create Wall Of Flames) (0) 30%
Sorcery (Dominate(Wraith)) (0) 40%
Sorcery (Geomancy) (0) 50%
Sorcery (Logician) (0) 35%
Sorcery (Summon(Wraith)) (0) 30%
Sorcery (Total Recall) (0) 35%
Spirit Combat (20) 50%
Worship (Lankhor Mhy) (0) 30%
Perception (+15%)
Ranged (+15%)
Pole Lasso (5) 30%

Melee (+15%)
2H Axe (5) 30%
Dagger (15) 65%
Lance (5) 35%
Shield (+15%)
Stealth (+0%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (24) 29%
Drive (Chariot) (5) 10%
Jump (36) 41%
Ride (Horse) (5) 10%
Ride (High Llama) (5) 45%
Swim (15) 20%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 25%
Disguise (5) 20%
Fast Talk (5) 20%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 55%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 65%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+15%)
Alchemy (0) 40%
Animal Lore (5) 20%
Battle (10) 35%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Lankhor Mhy) (0) 40%
Customs (Heortling) (0) 0%
Customs (High Llama Tribe) (25) 40%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 25%
First Aid (10) 25%
Game (15) 30%
Herd (5) 50%
Homeland Lore (Local) (30) 45%
Library Use (0) 50%
Lore (Local) (0) 0%
Lore (Celestial) (0) 40%
Lore (Plant) (0) 45%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 40%
Plant Lore (5) 20%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Tradetalk) (0) 85%
Shiphandling (0) 0%
Survival (15) 40%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+10%)
Meditate (0) 60%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Sorcery (Create Wall Of Flames) (0) 30%
Sorcery (Dominate(Wraith)) (0) 40%
Sorcery (Geomancy) (0) 50%
Sorcery (Logician) (0) 35%
Sorcery (Summon(Wraith)) (0) 30%
Sorcery (Total Recall) (0) 35%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Lankhor Mhy) (0) 30%
Perception (+15%)
Insight (Species) (20) 35%
Listen (25) 40%
Scan (25) 40%
Search (25) 40%
Track (5) 20%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 30%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 30%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 65%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 35%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 30%
Small Shield (15) 30%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 65% 1D4+2+1D4 8
/6
Fist 40% 1D3+1D4 8
/0
Grapple 40% Special+1D4 8
/0
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 40% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Spirits & Matrixes
The Whispering Lord (Headdress) POW: 18, CHA: 10 This towering black velvet headdress is lined with silver embroidery, with subtle indentations in the fabric showing screaming faces. It holds a remnant of a wraith lord's, bound into the headress using ancient magics.
Spells: Summon (Wraith) (0pts), Control (Wraith) (0pts), Binding Enchantment (0pts), Spirit Binding (0pts)
Robes of Bone (Robes) POW: 15, CHA: 12 These pale robes have a bonelike sheen to them, which hints at the presence of the ghost that resides within, who once was a mighty shamanic warrior, and now bestows such abilities upon their host.
Spells: Detect Spirit (0pts), Spirit Screen (6pts), Disruption (0pts), Visibility (0pts)
Equipment
Equipment
History: 500 Lunars
Writing implements & materials
Wooden carrying case
Blank parchments worth 50 L
One or two philosophical works
Bronze dagger
Walking staff
Small portable platform
Robes
50 L in coin