Chitraghanda

Fertility Man Air

Fisher of Esrolia, Initiate of Dormal the Sailor

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Created at 2026/04/10 by C B


Description


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Characteristics
Strength 17 85%
Constitution 14 70%
Size 15 75%
Dexterity 9 45%
Intelligence 14 70%
Power 13 65%
Charisma 10 50%
Attributes
Rune Points (Dormal the Sailor) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 15
Healing Rate 3
Magic Points 13
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 60%
Earth Earth 50%
Fire/Sky Fire/Sky 20%
Fertility Fertility 75%
Man Man 75%
Movement
Ground 8
Passions & Reputation
Devotion (Dormal) 60%
Love (Family) 60%
Loyalty (City) 60%
Loyalty (Clan) 70%
Reputation 5%
Details
Standard of Living Poor
Income 60 L
Ransom 200 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (5) 65%
Swim (15) 80%
Communication (+0%)
Bargain (5) 10%
Dance (10) 20%
Intrigue (5) 10%
Sing (10) 15%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Craft (Woodworking) (10) 65%

Knowledge (+5%)
Cult Lore (Dormal the Sailor) (5) 25%
Farm (10) 40%
First Aid (10) 30%
Lore (River) (0) 35%
Shiphandling (0) 10%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Dormal the Sailor) (5) 30%
Perception (+5%)
Scan (25) 40%
Ranged (+10%)
Javelin (10) 40%
Self Bow (5) 45%
Thrown Axe (10) 30%

Melee (+10%)
1H Spear (5) 35%
Battle Axe (10) 35%
Rapier (5) 25%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 50%
Small Shield (15) 40%
Stealth (+0%)

Agility (+5%)
Boat (5) 65%
Climb (40) 45%
Dodge (18) 23%
Drive (Chariot) (5) 10%
Jump (27) 32%
Ride (Horse) (5) 10%
Swim (15) 80%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 10%
Charm (15) 15%
Dance (10) 20%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 10%
Orate (10) 10%
Sing (10) 15%
Speak (Heortling) (0) 0%
Speak (Esrolian) (50) 50%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Craft (Woodworking) (10) 65%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Dormal the Sailor) (5) 25%
Customs (Heortling) (0) 0%
Customs (Esrolian) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 40%
First Aid (10) 30%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (River) (0) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Dormal the Sailor) (5) 30%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 40%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 45%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 30%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 35%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 35%
Broadsword (10) 20%
Dagger (15) 25%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 25%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 50%
Small Shield (15) 40%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Medium Shield 50% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Self Bow 45% 1D6+1 3 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Cultural Weapons
200m of rope or line
Bobbin
Small boat
Jig lines or nets
Hooks, baskets
Gaff
Salted or dried fish worth 60 L