Daranda

Illusion Harmony Water

Thief of Old Tarsh, Rune Lord of Dormal the Sailor

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Created at 2020/04/21 by Francesco Onnis


Description

Daranda is Strong and Worried. She is a Epic adventurer. (She/Her)


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Characteristics
Strength 13 65%
Constitution 14 70%
Size 17 85%
Dexterity 13 65%
Intelligence 17 85%
Power 12 60%
Charisma 14 70%
Attributes
Rune Points (Dormal the Sailor) 8
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 16
Healing Rate 3
Magic Points 12
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Darkness Darkness 60%
Earth Earth 10%
Water Water 90%
Harmony Harmony 95%
Illusion Illusion 95%
Rune Spells
Float Water 1
Movement
Ground 8
Passions & Reputation
Devotion (Dormal) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Gang) 60%
Loyalty (Shaker Temple) 60%
Reputation 26%
Spirit Magic
Farsee 3
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+0%)
Boat (5) 30%
Climb (40) 90%
Jump (39) 49%
Swim (15) 105%
Communication (+10%)
Dance (10) 25%
Disguise (5) 45%
Fast Talk (5) 85%
Sing (10) 30%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)
Craft (Woodworking) (10) 35%
Devise (5) 30%
Sleight (10) 95%

Knowledge (+10%)
Cult Lore (Dormal the Sailor) (5) 45%
Farm (10) 45%
Homeland Lore (Local) (30) 105%
Lore (Local) (0) 30%
Shiphandling (0) 15%
Survival (15) 30%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 45%
Worship (Dormal the Sailor) (5) 25%
Perception (+10%)
Scan (25) 45%
Ranged (+15%)
Crossbows (25) 50%
Javelin (10) 35%
Sling (5) 30%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 40%
Broadsword (10) 45%
Dagger (15) 65%
Fist (25) 65%
Grapple (25) 65%
Kopis (10) 50%
Quarterstaff (15) 85%
Shield (+15%)
Large Shield (15) 65%
Medium Shield (15) 110%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 85%

Agility (+0%)
Boat (5) 30%
Climb (40) 90%
Dodge (26) 26%
Drive (Chariot) (5) 5%
Jump (39) 49%
Ride (Horse) (5) 5%
Swim (15) 105%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 45%
Fast Talk (5) 85%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 30%
Speak (Heortling) (0) 0%
Speak (Tarshite) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Craft (Woodworking) (10) 35%
Devise (5) 30%
Play Instrument (5) 20%
Sleight (10) 95%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Dormal the Sailor) (5) 45%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Tarshite) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 45%
First Aid (10) 20%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 105%
Library Use (0) 0%
Lore (Local) (0) 30%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 15%
Survival (15) 30%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Dormal the Sailor) (5) 25%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 45%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 50%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 30%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 40%
Broadsword (10) 45%
Dagger (15) 65%
Fist (25) 65%
Grapple (25) 65%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 50%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 85%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 65%
Medium Shield (15) 110%
Small Shield (15) 30%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 85%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Medium Shield 110% 1D4+1D4 6
/12
Quarterstaff 85% 1D8+1D4 3
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 50% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 6 /6
16-18 L Arm 4 5 /5
13-15 R Arm 4 5 /5
12 Chest 4 7 /7
9-11 Abdomen 4 6 /6
5-8 L Leg 4 6 /6
1-4 R Leg 4 6 /6
Equipment
Equipment
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark