Venarl

Air Disorder Movement

Heavy Infantry of Sartar, Initiate of Orlanth Adventurous

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Created at 2020/05/09 by Jerry Thorpe


Description

Venarl is Insolent and Scared. He is a Heroic adventurer. (He/Him)


Text Notes (0)
Characteristics
Strength 16 80%
Constitution 13 65%
Size 18 90%
Dexterity 13 65%
Intelligence 16 80%
Power 9 45%
Charisma 11 55%
Attributes
Rune Points (Orlanth Adventurous) 3
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 15
Healing Rate 3
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 90%
Earth Earth 40%
Disorder Disorder 85%
Movement Movement 85%
Rune Spells
Leap Movement 1
Summon Elemental 1
Wind Words Air Movement 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Loyalty (Unit) 60%
Reputation 21%
Spirit Magic
Mobility 1
Protection 9
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Ride (Horse) (5) 10%
Communication (+0%)
Dance (10) 15%
Orate (10) 25%
Sing (10) 40%
Speak (Stormspeech) (0) 35%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)

Knowledge (+5%)
Battle (10) 70%
Cult Lore (Orlanth) (0) 20%
Farm (10) 35%
First Aid (10) 30%
Herd (5) 20%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Perception (+5%)
Listen (25) 40%
Scan (25) 40%
Ranged (+10%)
Javelin (10) 30%
Sling (5) 50%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 85%
Shortsword (10) 45%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 90%
Stealth (+0%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (26) 26%
Drive (Chariot) (5) 5%
Jump (39) 39%
Ride (Horse) (5) 10%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 25%
Sing (10) 40%
Speak (Heortling) (50) 50%
Speak (Stormspeech) (0) 35%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 70%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 20%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 30%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 50%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 85%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 45%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 90%
Small Shield (15) 25%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 85% 1D4+2+1D6 7
/6
Medium Shield 90% 1D4+1D6 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 50% 1D8 2 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 7 5 /5
16-18 L Arm 7 4 /4
13-15 R Arm 7 4 /4
12 Chest 7 6 /6
9-11 Abdomen 7 5 /5
5-8 L Leg 7 5 /5
1-4 R Leg 7 5 /5
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L