Orlkar Oathe Amouroulfinsson

Air Disorder Movement

Heavy Infantry of Sartar, Initiate of Orlanth Adventurous

Thumbnail

Created at 2020/05/09 by Jerry Thorpe


Description

Orlkar Oathe Amouroulfinsson is Honest and Popular. He is a Heroic adventurer. (He/Him)


Text Notes (0)
Characteristics
Strength 14 70%
Constitution 13 65%
Size 14 70%
Dexterity 11 55%
Intelligence 18 90%
Power 17 85%
Charisma 16 80%
Attributes
Rune Points (Orlanth Adventurous) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 15
Healing Rate 3
Magic Points 17
Spirit Damage 1D6+3
SIZ Strike Rank 2
Runes
Air Air 90%
Darkness Darkness 40%
Earth Earth 60%
Disorder Disorder 85%
Movement Movement 85%
Rune Spells
Earth Shield Earth Air 3
Mist Cloud Air 1
Wind Words Air Movement 1
Movement
Ground 8
Passions & Reputation
Honor 70%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 22%
Spirit Magic
Demoralize 2
Detect Enemies 1
Fanaticism 1
Protection 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (Horse) (5) 15%
Communication (+15%)
Dance (10) 30%
Orate (10) 65%
Sing (10) 80%
Speak (Heortling) (50) 75%
Speak (Stormspeech) (0) 35%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)

Knowledge (+15%)
Battle (10) 55%
Cult Lore (Orlanth) (0) 30%
Farm (10) 45%
First Aid (10) 40%
Herd (5) 30%

Magic (+10%)
Meditate (0) 35%
Spirit Combat (20) 45%
Worship (Orlanth) (0) 30%
Perception (+15%)
Listen (25) 50%
Scan (25) 60%
Ranged (+15%)
Javelin (10) 85%
Sling (5) 45%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 85%
Broadsword (10) 40%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 90%
Medium Shield (15) 45%
Stealth (+0%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (22) 27%
Drive (Chariot) (5) 10%
Jump (33) 38%
Ride (Horse) (5) 15%
Swim (15) 20%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 30%
Disguise (5) 20%
Fast Talk (5) 20%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 65%
Sing (10) 80%
Speak (Heortling) (50) 75%
Speak (Stormspeech) (0) 35%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+15%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 55%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 30%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 45%
First Aid (10) 40%
Game (15) 30%
Herd (5) 30%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+10%)
Meditate (0) 35%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 30%
Perception (+15%)
Insight (Species) (20) 35%
Listen (25) 50%
Scan (25) 60%
Search (25) 40%
Track (5) 20%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 85%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 45%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 85%
Broadsword (10) 40%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 90%
Medium Shield (15) 45%
Small Shield (15) 30%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 85% 1D8+2+1D4 8
/8
Large Shield 90% 1D6+1D4 8
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 85% 1D10+1D2 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 7 5 /5
16-18 L Arm 7 4 /4
13-15 R Arm 7 4 /4
12 Chest 7 6 /6
9-11 Abdomen 7 5 /5
5-8 L Leg 7 5 /5
1-4 R Leg 7 5 /5
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L