Nazhuret Talvalin

Man Movement Air

Heavy Cavalry of Esrolia, Initiate of Orlanth Adventurous

Talvalin Clan | Nochet Tribe Thumbnail

Author: steerpike43


Description

A tall striking young man standing at 6’1 A powerful physique and good reflexes. Dark brown hair and brown eyes. He was born in Nochet in the holy country in 1603. He was born in a time of war and invasion from outsiders like the Lunar Empire. His Grandmother Kira Talvalin and her husband were at the battle of Grizzly peak. Her husband Nestor perished, but she survived and later remarried. Her new Husband; Hasdrubal, and she would be present at the battle of Building Wall. But she had seen enough conflict and retired to take care of her household. Nazhuret’s father would see his share of conflict as a soldier of the Kimantorings. His final days as a soldier was manning the walls of Nochet during the Solanthi invasion of 1618. When Nazhuret came of age, he too stepped into the ranks of the Kimantorings as a heavy cavalryman and soldier. In three short years he would see more conflict and war than his father and grand parents. He was involved in the over throw of Queen Hendira, fighting in the Auroch hills and later the battle of Pennel Ford were he fought with great honour and courage. A captain at 21 he went with his king and the pirate king to sack the city of wonders, were he obtained as booty an ingot of iron. Unlike his family he found he liked the life of a soldier, he took on with a mercenary company, and during a great uprising against the hated lunars, he would see a Dragon take flight and destroy the enemy. He saw the Shaker priests appoint and new king and saw Argrath crowned and the Lunars defeated. He returned home to Nochet with much booty, but the call of battle and adventure, sees him leave for new ventures


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Characteristics
Strength 19 95%
Constitution 16 80%
Size 15 75%
Dexterity 14 70%
Intelligence 17 85%
Power 12 60%
Charisma 16 80%
Attributes
Rune Points (Orlanth Adventurous) 3
Damage Bonus +1D6
DEX Strike Rank 2
Hit Points 17
Healing Rate 3
Magic Points 12
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 70%
Earth Earth 50%
Water Water 50%
Man Man 75%
Movement Movement 75%
Rune Spells
Dark Walk Darkness Movement 1
Lightning Air 1
Shield Magic 1
Movement
Ground 8
Ground 8
Ground 8
Ground 8
Passions & Reputation
Devotion (Orlanth) 70%
Honor 70%
Love (Family) 100%
Loyalty (City) 60%
Loyalty (Clan) 100%
Loyalty (Esrolia) 60%
Loyalty (Holy Country) 70%
Loyalty (Tribe) 60%
Reputation 30%
Spirit Magic
Heal 2
Mobility 0
Protection 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Dodge (28) 63%
Communication (+10%)
Bargain (5) 20%
Dance (10) 30%
Intrigue (5) 20%
Orate (10) 50%
Sing (10) 40%
Speak (Stormspeech) (0) 30%
Speak (Tradetalk) (0) 55%
Manipulation (+20%)

Knowledge (+10%)
Battle (10) 80%
Farm (10) 45%
First Aid (10) 45%

Magic (+0%)
Meditate (0) 10%
Spirit Combat (20) 40%
Perception (+10%)
Listen (25) 55%
Scan (25) 70%
Search (25) 60%
Ranged (+20%)
Axe, Throwing (10) 55%
Self Bow (5) 65%
Thrown Axe (10) 40%

Melee (+20%)
1H Spear (5) 60%
Battle Axe (10) 80%
Rapier (5) 65%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 50%
Small Shield (15) 60%
Stealth (+10%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (28) 63%
Drive (Chariot) (5) 15%
Jump (42) 52%
Ride (Horse) (5) 15%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 20%
Charm (15) 25%
Dance (10) 30%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 20%
Orate (10) 50%
Sing (10) 40%
Speak (Esrolian) (50) 60%
Speak (Stormspeech) (0) 30%
Speak (Tradetalk) (0) 55%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 80%
Celestial Lore (5) 15%
Customs (Esrolian) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 45%
First Aid (10) 45%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 10%
Prepare Corpse (10) 10%
Spirit Combat (20) 40%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 55%
Scan (25) 70%
Search (25) 60%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 55%
Composite Bow (5) 25%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 30%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 65%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 40%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 60%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 80%
Broadsword (10) 30%
Dagger (15) 35%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 65%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 50%
Small Shield (15) 60%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 80% 1D8+2+1D6 6
/8
1H Short Spear 60% 1D6+1+1D6 5
/10
Small Shield 60% 1D3+1D6 6
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Self Bow 65% 1D6+1 2 80m
Thrown Axe 40% 1D6+1D3 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 6 /6
16-18 L Arm 6 5 /5
13-15 R Arm 6 5 /5
12 Chest 5 7 /7
9-11 Abdomen 3 6 /6
5-8 L Leg 6 6 /6
1-4 R Leg 6 6 /6
Equipment
Equipment
History: 1600 Lunars
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Weapons
Riding animal
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coin
War booty worth 2xD100 L
History: 1600 Lunars
History: 1600 Lunars
History: 1600 Lunars
History: 1600 Lunars
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Weapons
Riding animal
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coin
War booty worth 2xD100 L