Arnstal

Death Man Water

Herder of Sartar, of Humakt

Hiording Clan | Colymar Tribe Thumbnail

Author: Munk1984


Description

Not yet initiated as an adult Devoted to his family - learning of his fathers death hates Dragons with a consuming passion. Will follow anyone who will hunt the dragon that killed his family - follower of Andren


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Characteristics
Strength 12 60%
Constitution 13 65%
Size 13 65%
Dexterity 15 75%
Intelligence 15 75%
Power 13 65%
Charisma 12 60%
Attributes
Rune Points (Humakt) 1
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 14
Healing Rate 3
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 30%
Water Water 60%
Death Death 75%
Man Man 75%
Rune Spells
True Weapon Death 1
Movement
Ground 8
Passions & Reputation
Love (Family) 70%
Loyalty (Clan) 70%
Loyalty (Andren) 60%
Loyalty (Tribe) 70%
Reputation 5%
Spirit Magic
Coordination 2
Heal 3
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 65%
Jump (45) 60%
Communication (+0%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 40%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 30%
Speak (Heortling) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Animal Lore (5) 25%
Battle (10) 20%
Celestial Lore (5) 15%
Cult Lore (Humakt) (0) 25%
Customs (Heortling) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 25%
First Aid (10) 30%
Game (15) 25%
Herd (5) 40%
Homeland Lore (Local) (30) 40%
Lore (Local) (0) 30%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 50%
Plant Lore (5) 15%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 15%
Spirit Combat (20) 30%
Worship (Humakt) (0) 35%
Perception (+5%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 45%
Search (25) 35%
Track (5) 25%
Ranged (+10%)
Arbalest (10) 25%
Axe, Throwing (10) 55%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 45%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 30%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+10%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 40%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 15%
Broadsword (10) 25%
Dagger (15) 40%
Fist (25) 30%
Grapple (25) 25%
Greatsword (5) 42%
Kick (15) 30%
Kopis (10) 15%
Lance (5) 20%
Pike (15) 15%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 35%
Whip (5) 20%
Shield (+10%)
Large Shield (15) 15%
Small Shield (15) 15%
Stealth (+5%)
Hide (10) 35%
Move Quietly (10) 25%

Agility (+5%)
Boat (5) 10%
Climb (40) 65%
Dodge (30) 35%
Drive (Chariot) (5) 10%
Jump (45) 60%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+0%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 40%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 30%
Speak (Heortling) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Animal Lore (5) 25%
Battle (10) 20%
Celestial Lore (5) 15%
Cult Lore (Humakt) (0) 25%
Customs (Heortling) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 25%
First Aid (10) 30%
Game (15) 25%
Herd (5) 40%
Homeland Lore (Local) (30) 40%
Lore (Local) (0) 30%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 50%
Plant Lore (5) 15%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 15%
Spirit Combat (20) 30%
Worship (Humakt) (0) 35%
Perception (+5%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 45%
Search (25) 35%
Track (5) 25%
Ranged (+10%)
Arbalest (10) 25%
Axe, Throwing (10) 55%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 45%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 30%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+10%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 40%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 15%
Broadsword (10) 25%
Dagger (15) 40%
Fist (25) 30%
Grapple (25) 25%
Greatsword (5) 42%
Kick (15) 30%
Kopis (10) 15%
Lance (5) 20%
Pike (15) 15%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 35%
Whip (5) 20%
Shield (+10%)
Large Shield (15) 15%
Medium Shield (15) 25%
Small Shield (15) 15%
Stealth (+5%)
Hide (10) 35%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 40% 1D6+1+1D4 6
/10
Fist 30% 1D3+1D4 8
/0
Greatsword 42% 2D8+1D4 5
/12
Medium Shield 25% 1D4+1D4 7
/12

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 4 6 /6
9-11 Abdomen 4 5 /5
5-8 L Leg 1 5 /5
1-4 R Leg 1 5 /5
Equipment
Equipment
1H spear / Greatsword / MD shield
Common Clothes
28 L
Armor ()
open helm/Hauberk -L Scale/Grevest L