Mavik

Fire/Sky Man Truth

Heavy Infantry of Sun Dome, Initiate of Yelmalio

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Author: Brian Schulman


Description


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Characteristics
Strength 14 70%
Constitution 17 85%
Size 18 90%
Dexterity 14 70%
Intelligence 20 100%
Power 14 70%
Charisma 13 65%
Attributes
Rune Points (Yelmalio) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 19
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 50%
Fire/Sky Fire/Sky 90%
Water Water 30%
Man Man 80%
Truth Truth 80%
Rune Spells
Catseye Fire/Sky Beast 1
Sunbright Fire/Sky 2
Movement
Ground 8
Passions & Reputation
Devotion 60%
Hate 60%
Honor 90%
Love (Family) 60%
Loyalty (Sun Dome Temple) 60%
Reputation 10%
Spirit Magic
Disruption 1
Farsee 2
Heal 4
Light 1
Multimissile 3
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Communication (+10%)
Intrigue (5) 20%
Sing (10) 45%
Speak (Firespeech) (0) 30%
Speak (Flamespeech) (0) 45%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)

Knowledge (+10%)
Battle (10) 50%
Celestial Lore (5) 35%
Cult Lore (Yelmalio) (0) 25%
Farm (10) 45%
First Aid (10) 35%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Yelmalio) (0) 80%
Perception (+10%)
Listen (25) 55%
Scan (25) 70%
Ranged (+15%)
Javelin (10) 70%

Melee (+15%)
1H Spear (5) 95%
2H Spear (15) 45%
Dagger (15) 35%
Shortsword (10) 40%
Shield (+15%)
Large Shield (15) 105%
Medium Shield (15) 40%
Stealth (+5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (28) 28%
Drive (Chariot) (5) 5%
Jump (42) 42%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 20%
Orate (10) 20%
Sing (10) 45%
Speak (Firespeech) (0) 30%
Speak (Flamespeech) (0) 45%
Speak (Tradetalk) (0) 20%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 50%
Celestial Lore (5) 35%
Cult Lore (Yelmalio) (0) 25%
Customs (Sundome) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 45%
First Aid (10) 35%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Worship (Yelmalio) (0) 80%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 55%
Scan (25) 70%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 70%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 95%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 45%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 35%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 40%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 105%
Medium Shield (15) 40%
Small Shield (15) 30%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 95% 1D6+1+1D4 5
/10
Dagger 35% 1D4+2+1D4 7
/6
Large Shield 105% 1D6+1D4 6
/16
Shortsword 40% 1D6+1+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 70% 1D10+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 7 /7
16-18 L Arm 5 6 /6
13-15 R Arm 5 6 /6
12 Chest 5 8 /8
9-11 Abdomen 5 7 /7
5-8 L Leg 5 7 /7
1-4 R Leg 5 7 /7
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L