Zortaster the Manhunter

Man Fertility Air

Hunter of Balazaring, Initiate of Ernalda

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Author: Andrew Johnson


Description


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Characteristics
Strength 18 90%
Constitution 14 70%
Size 17 85%
Dexterity 12 60%
Intelligence 14 70%
Power 12 60%
Charisma 8 40%
Attributes
Rune Points (Ernalda) 3
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 16
Healing Rate 3
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 70%
Darkness Darkness 60%
Earth Earth 50%
Fire/Sky Fire/Sky 30%
Fertility Fertility 75%
Man Man 85%
Rune Spells
Bless Champion Fertility Earth 2
Heal Body Earth Fertility Harmony 3
Inviolable Earth Fertility Harmony 1
Regrow Limb Fertility Movement Moon 2
Summon Earth Elemental Earth 1
Movement
Ground 8
Ground 8
Ground 8
Passions & Reputation
Devotion (Ernalda) 60%
Devotion (Famliy) 80%
Hate (Monsters) 80%
Honor (Ancestors) 80%
Love (Family) 100%
Loyalty (Clan) 90%
Loyalty (Tribe) 60%
Reputation 15%
Spirit Magic
Befuddle 0
Farsee 0
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+0%)
Jump (30) 45%
Communication (-5%)
Dance (10) 25%
Sing (10) 25%
Manipulation (+10%)
Conceal (5) 35%

Knowledge (+5%)
Animal Lore (5) 60%
Cult Lore (Ernalda) (0) 35%
Lore (Local) (0) 15%
Peaceful Cut (10) 30%
Plant Lore (5) 20%
Survival (15) 45%

Magic (+0%)
Meditate (0) 50%
Spirit Combat (20) 40%
Worship (Ernalda) (0) 20%
Perception (+5%)
Listen (25) 50%
Scan (25) 50%
Track (5) 85%
Ranged (+10%)
Javelin (10) 35%
Self Bow (5) 55%

Melee (+10%)
1H Spear (5) 55%
Dagger (15) 35%
Shield (+10%)
Stealth (-5%)
Hide (10) 50%

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (24) 24%
Drive (Chariot) (5) 5%
Jump (30) 45%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 25%
Disguise (5) 0%
Fast Talk (5) 0%
Intimidate (15) 10%
Intrigue (5) 0%
Orate (10) 5%
Sing (10) 25%
Speak (Heortling) (0) 0%
Manipulation (+10%)
Conceal (5) 35%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 60%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Ernalda) (0) 35%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Local) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 30%
Plant Lore (5) 20%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 45%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 50%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Ernalda) (0) 20%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 50%
Scan (25) 50%
Search (25) 30%
Track (5) 85%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 35%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 55%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 55%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 25%
Small Shield (15) 25%
Stealth (-5%)
Hide (10) 50%
Move Quietly (10) 5%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 55% 1D6+1+1D6 6
/10
Dagger 35% 1D4+2+1D6 8
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Self Bow 55% 1D6+1 3 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 1 6 /6
16-18 L Arm 1 5 /5
13-15 R Arm 1 5 /5
12 Chest 2 7 /7
9-11 Abdomen 2 6 /6
5-8 L Leg 1 6 /6
1-4 R Leg 1 6 /6
Equipment
Equipment
History: 50 Lunars
History: 50 Lunars
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L