Saroangan the Wolfskinner

Fire/Sky Man Truth

Heavy Infantry of Sartar, Initiate of Yelmalio

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Author: Shaun MGuile


Description


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Characteristics
Strength 17 85%
Constitution 14 70%
Size 13 65%
Dexterity 18 90%
Intelligence 21 105%
Power 12 60%
Charisma 14 70%
Attributes
Rune Points (Yelmalio) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 15
Healing Rate 3
Magic Points 12
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 65%
Earth Earth 40%
Fire/Sky Fire/Sky 75%
Man Man 75%
Truth Truth 75%
Rune Spells
Catseye Fire/Sky Beast 1
Sunbright Fire/Sky 2
Movement
Ground 8
Ground 8
Passions & Reputation
Devotion 60%
Honor 80%
Love (Family) 60%
Loyalty 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Coordination 1
Detect (Substance) (Gold) 1
Farsee 1
Lantern 1
Light 0
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+15%)
Ride (Horse) (5) 60%
Communication (+15%)
Dance (10) 30%
Sing (10) 75%
Speak (Flamespeech) (0) 50%
Speak (Tradetalk) (0) 25%
Manipulation (+30%)

Knowledge (+15%)
Battle (10) 55%
Celestial Lore (5) 35%
Cult Lore (Yelmalio) (0) 30%
Farm (10) 45%
First Aid (10) 50%
Herd (5) 30%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 60%
Worship (Yelmalio) (0) 45%
Perception (+15%)
Listen (25) 50%
Scan (25) 50%
Ranged (+30%)
Composite Bow (5) 80%
Javelin (10) 50%

Melee (+30%)
1H Spear (5) 45%
Battle Axe (10) 50%
Broadsword (10) 80%
Dagger (15) 55%
Pike (15) 80%
Shield (+30%)
Large Shield (15) 80%
Medium Shield (15) 60%
Stealth (+20%)

Agility (+15%)
Boat (5) 20%
Climb (40) 55%
Dodge (36) 51%
Drive (Chariot) (5) 20%
Jump (54) 69%
Ride (Horse) (5) 20%
Ride (Horse) (5) 60%
Swim (15) 30%
Communication (+15%)
Act (5) 20%
Art (5) 20%
Bargain (5) 20%
Charm (15) 30%
Dance (10) 30%
Disguise (5) 20%
Fast Talk (5) 20%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 25%
Sing (10) 75%
Speak (Heortling) (0) 0%
Speak (Flamespeech) (0) 50%
Speak (Heortling) (50) 65%
Speak (Tradetalk) (0) 25%
Manipulation (+30%)
Conceal (5) 35%
Craft (Arms) (10) 40%
Devise (5) 35%
Play Instrument (5) 35%
Sleight (10) 40%

Knowledge (+15%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 55%
Bureacracy (0) 0%
Celestial Lore (5) 35%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Yelmalio) (0) 30%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 40%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 45%
First Aid (10) 50%
Game (15) 30%
Herd (5) 30%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (5) 20%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 60%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Yelmalio) (0) 45%
Perception (+15%)
Insight (Species) (20) 35%
Listen (25) 50%
Scan (25) 50%
Search (25) 40%
Track (5) 20%
Ranged (+30%)
Arbalest (10) 40%
Axe, Throwing (10) 40%
Composite Bow (5) 80%
Crossbows (25) 55%
Dagger, Throwing (5) 35%
Elf Bow (5) 35%
Javelin (10) 50%
Pole Lasso (5) 35%
Rock (15) 45%
Self Bow (5) 35%
Sling (5) 35%
Staff Sling (10) 40%
Throwing Dagger (10) 40%
Thrown Axe (10) 40%

Melee (+30%)
1H Axe (10) 40%
1H Hammer (10) 40%
1H Mace (15) 45%
1H Spear (5) 45%
2H Axe (5) 35%
2H Hammer (5) 35%
2H Mace (10) 40%
2H Spear (15) 45%
Battle Axe (10) 50%
Broadsword (10) 80%
Dagger (15) 55%
Fist (25) 55%
Grapple (25) 55%
Greatsword (5) 35%
Kick (15) 45%
Kopis (10) 40%
Lance (5) 35%
Pike (15) 80%
Quarterstaff (15) 45%
Rapier (5) 35%
Shortsword (10) 40%
Whip (5) 35%
Shield (+30%)
Large Shield (15) 80%
Medium Shield (15) 60%
Small Shield (15) 45%
Stealth (+20%)
Hide (10) 30%
Move Quietly (10) 30%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 45% 1D6+1+1D4 5
/10
Broadsword 80% 1D8+1+1D4 5
/12
Large Shield 80% 1D6+1D4 6
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 80% 1D8+1 1 100m
Thrown Dagger 40% 1D4+1D2 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 5 /5
16-18 L Arm 6 4 /4
13-15 R Arm 6 4 /4
12 Chest 5 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 6 5 /5
1-4 R Leg 6 5 /5
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L